It's not the game, it's the players

I don’t play it
It’s not my genre of games
However, I think wow is no longer the focus.

Spin it how you want, I suppose. A lot of the time people say “it’s the players, they just don’t like the game” but I see it as “the game is not being designed for it’s majority player base” which ultimately places the blame back on the game.

You’re just phrasing it to make it look like the players are the problem. My experience with activities, despite what some argue, is that people actually leave when they couldn’t enjoy a thing. The problem is that they want to enjoy the thing, but the thing is actively subverting them.

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Yeah it’s the players keeping my alts from enjoying battlegrounds or arenas without being stomped by much more geared people.

They went full catering for sweaty players, I actually liked pvp scaling, now it’s all about gear which is heavily timegated with weekly caps.

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Not sure if you are aware, but we were in the middle of a global pandemic that shut most of the country down which made working together difficult for many companies, including the video game industry. Was Blizzard somehow immune to this?

That is an old tired excuse. Blizzard did like most every other business and set up remote offices. Business went on as usual. Yes, for the first couple of months, it might have been a little weird to adapt to a remote environment, but beyond that, there is no excuse.

Just take a look at all the other “gaming” companies that have released expacs and patches/updates to their games. You do not see them making excuses because their workers had to work from home. Instead, they adapted and continued the work.

In 2001, the company I worked for restructured and I became a remote worker. This was back before technology was what it is today. It took less than one month for the company to set me up with a remote office. So I know first hand the struggles of going remote. Our team adapted right away and learned very quickly how to communicate and meet in the remote environment… long before zoom existed.

So enough already. Stop making excuses for poor quality.

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“the game is still fun”

he says, lol. The two features that are the entire point of this expansion lmao. get real

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How do you recognize a head in sand shill?

By seeing how they conveniently crap on the community for the decisions made by the company

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No archaeology, but plenty of grey items nobody will ever look at, with interesting flavor text that could easily have been archaeology solves instead.

No archaeology, because it “doesn’t make sense in Shadowlands”, but somehow my bags are filled to bursting with relics for the new rep grind.

No archaeology, but 1001 flavors of anima - again, with flavor text that could easily have been used for archaeology solves instead, without cluttering up my bags until they explode.

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The community is an absolute embarrassment. The arrogance at all levels is horrifying. However, the toxic social interaction with toxic players isn’t going to effect gameplay. However, where I’d say the player base has generated malignancy is from creating user interface add ons. But! That is clearly the developers fault for allowing it. Now you can say no one has to use weak auras, deadly boss mods etc in order to do anything. But consider the following. When Blizzard starts creating content around add ons that they know people are using then it does become a defacto requirement. I shouldn’t have to load extras to enjoy end game content at the normal, heroic or mythic difficulty settings. Agree with you and Blimpo completely on what you said regarding archaeology. I always saw it as a boon to lore junkies. The explorers league and reliquary are under used organizations.

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Did you use net meeting or was there existing software for enterprise at the time for remote conferences? Honestly interested.

Our IT shop actually got more productive on telework. Magical things happens when you don’t field 200 phone calls a day. Or the usual in office crap that takes away time for no reason you can see. Real work gets done.

Stuff like not answering the same question 4 times. I’ve had a customer call me, got the canned lined but about what the process was for what she needed.

Didn’t seem to like the answer I guess…calls minutes later gets another admin. Gets canned lines again.

Call again, we see the caller id…hey 3rd guy pick it up. We are morbidly interested here if she is looking for the admin who hook her up by not following the procedures. And behold…same question, gets same canned answer. 2 other people took a call from the same person I answered the first time. Welcome to IT…

Telework we didn’t have the phones. Some big server changes, application upgrade, etc.

Skype for business, cisco webex…stuff got done. Even coordinated safe and compliant people in office for physical stuff like server moves/swap in racks. Remote the configs and such once an IP on that beast.

Blizzard has to have cisco webex or equal rivals offerings. Not seeing them not have it. that stuff is good. Even the admin interface to set up meetings is nice. And I am hard on UI’s. I will critique them hard. Cisco…is allright. that’s a pretty good rating from me lol

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My wife worked from home for 3 months and she was devastated to go back to office, less stress and way more productive. In Blizzards defense they dont pay their people nearly enough according to reports of employees living in cars, or shared houses/apartments, working from home could have been harder if you believe the rumors.

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Everyone loves to gush over Wrath of the Lich King. However, if you look at what it did to progression you can see it was a poison pill. WOTLK particularly Trial of the Crusader is when Blizzard started big time catering to the lowest common denominator. And let’s not forget the ridiculous ease of heroic 5 man content. It’s a hard pill for many to swallow but the amount of watering down introduced into the formula in the name of accessibility, ability for everyone and their mother to see content is why you have that mediocrity which has grown into a pile of rot bigger than N’Zoth.

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And yet, even without TotC, Icecrown zone alone has as much content as an entire current expansion.

TotC was a test bed for vehicle combat, and admittedly did not go well, but that is one system, no different than the write off of Island Expeditions or Choreghast.

Unlike those two systems however TotC was never a major draw of the expansion.

How do you identify a shill instantly?

You look for the part where they expose themselves by blaming the playerbase for everything.

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Yeah Legion actually introduced a lot of cancerous systems that have since been regurgitated two times over. Players didn’t really realize how bad this was in Legion because it was new but it’s becoming really apparent now.

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As someone else said Nah, I’m having more fun playing classic BC than I did when I tried BFA, if I was burned out, you’d think I’d not want to play that re-run again (I started in vanilla) , Blizzard for me keeps doing stupid things that make the game suck IMO, Major class changes, scaling just to name a few, that’s pushed me away from even thinking of playing the retail version over the classic stuff, the old game may be a re-run but it’s still better than live by a ton.

Just on SV change alone Legion gets my worse vote, but ya I’ve posted it also added a lot of bad crap to the game that;s making it suffer now.

I disagree. This game is all about borrowed power, meaningless story, and mechanics that are so intense that average players can’t progress which has created elitism.

I can agree with this statement a little bit, but the game itself has drastically changed for the worse for the LARGE base of players that have kept this game alive since launch.

If you expect to rely on new players keeping the same $$ flowing to blizzard without mass burnout think again. Nobody wants to subscribe to a game that’s pay to win or the endless grinds for whatever the resource of the day is.

my point I, its novel at first but you soon see its boring and find something else to do.

good luck though