This is one of those small things that I think really shows this game’s age. In almost every modern MMO released over the last 10 years, quest items go into a separate inventory. It’s a quality of life thing that really makes a big difference, especially as you level up and inventory space can become an issue.
In WoW a great number of quests require you to take something from the quest giver to complete the quest. This item then goes into your regular inventory. Which is really stupid. I can’t tell you how many times I’ve had to discard something, or get on my Yak to sell something to make room for a stupid quest item that should 100% go into a completely separate tab.
This along with travel is just archaic. Is it because of limitations with the engine, or just because Blizzard never really bothered looking into this? Or is this one of those things where an add-on takes care of it?
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Many items don’t do this…
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I did about five quests tonight in Stormsong Valley that each gave me a quest item. In each case, I had to discard or sell something because my inventory was full. So, yeah, it’s not all items. Which it should be.
The lack of consistency is the real issue for me. Some quests the item goes in our inventory. Some quests it doesn’t. Some items we use from our objective bars. Some we have to dig out of our bags. Some we just click the target in the world and the item fires automatically. Some give us an extra action button when we’re in range of the target.
It would have been so, so nice if the leveling revamp had been more than a level squish, and had actually standardized some of these things across the entire game. /sigh
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Yes, they did that then; and then for some reason, it crept back in. At the time, it actually seemed worse than before when they made an attempt to stop doing that.
We can only hope that in SL, they self correct once more. Crossing fingers and pouring a drink. ~.^
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this is only the case with older expansion content, everything WoD and above generally goes in a hidden inventory slot unless its an item you actually use and even then alot of them are hidden
I didn’t say it was all items. I was linking you the patch change to show that it’s possible in the coding to do so in some cases. But it may not be able to in others. Spaghetti code and all. And others may be for more than just a quest, so they need to be in your inventory.
I’d suggest larger bags if you can afford them. As a druid that carries around two sets of gear, I don’t have this issue often with not enough bag space.
Lineage 2 came out in 2003 and had a separate inventory for quest items. I spent all of BFA with my inventory full of Azerite sets and then corruption. This could have honestly been changed for this expansion since they wanted us to have different armor pieces with us.
Name one?
In almost every other MMO I play you better have empty inventory space to hold it.
If your bp is full then you better sell your junk and stop hording junk, bank stuff your not useing, get bigger bps and have better bp management
Like for me I have around 8 things max on my bp. 3 harthdtones ( normal, dal and garrison, I’m farming old transmogs and mounts), potable anvil, gnome tool, time shifters, fishing rod and mabye somthing elce.
That leaves more then half my first bp free and all my others
It’s almost like they’re items or something.
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Assuming you have four 28-slot bags, plus the extra 4 slots on the backpack from an authenticator, then you have 132 bag slots. While I agree it would be nice to have some consistency in how quest items are handled, there is no reason you should ever be routinely running out of bag space.
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I bet most people have 30 slot since Deep Sea Bags go for 200g (at least on my server.)
I have seven accounts and I can’t think of a single time in the last decade that I’ve ever had to sell something to make room for a quest item.
About 98% of all quest items don’t even go into your inventory anymore or take up bag space. Sometimes they have to due to having to use it,
I never have any issues and I hoard stuff like crazy. Sounds like a personal problem to me and not a design flaw.
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Like the others said, stop hoarding. I’m at the other end of the spectrum. My bags are always organized and cleaned up otherwise it drives me bonkers.
Most quest items that go into your bag are on use items that can be placed in a action bar slot.
I actually keep an open slot for those and a key bind for quicker use.
As for bag space. Vendor greys and go to the bank and put all crafting materials into the regent bank. No sense keeping them in the bag since you can use them to make items even while they sit in the bank.
I don’t want to see OPs house if they’re complaining about bag space in today’s age.
FFXIV. i’ll even throw in a bonus: SWTOR. Both games have separate inventory tabs specifically for quest items. I’ve never run into an issue in those games.
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