It's a funny thing: I'd rather let all my mounts, mogs and achievements go to waste than play BFA

This is just a personal feeling for myself only.

I’ve played classic non stop since release and there’s just something about it that makes it so much more impressive as a game. It makes retail look fake.

That’s really the only word I can describe retail as. Fake. It’s pretending to be world of Warcraft. All of the classes are parodies of their former selves. Shadows of their former selves. Kind of like how a shadow immitates your shape but contains nothing of your character.

The world is meaningless. There’s no reason to explore. No reason to hunt for rare spawns. Running old raids is better gold and boe drops are worthless. The world is there as a token gesture to say hey, there were once people here.

Old raids are dead content a single expansion later. There is zero relevant gear.

This makes it so that all of your progress is wiped next expansion and you get to do it again,and for what? An empty world? Instanced pve content?

The reason classic is so appealing is that every zone has a purpose. 60s can go back there and find something worthwhile to do. Gear from level 55 dungeons is relevant. People are out in the world. I really don’t think retail will be able to do this with the massive amount of zones they have. I really don’t.

I’d rather my favorite mount invincible go to waste. All my achievements. All my mogs and sets go to waste than play a game based 100% around end game content. A game like this will always fail in the long run.

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True on all levels.

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Isn’t it nice that you found your niche, OP?

Personally, I always have fun no matter which version of WoW I play. If I didn’t, I wouldn’t waste another second of my life on it.

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Blizzard appreciates your $14.99 a month (or the $20/month if you purchase a token on the auction house) whether you play classic, retail, or both. You do you and enjoy the game you play.

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Cool story, bro.

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Class Design is one of the things I think Retail does infinitely better than Classic, tbh.

What I appreciate about Classic is the freedom of choice you have. Most choices may be fairly set in stone if you feel the need to min-max, but for those who just want to have some fun, that freedom was fantastic.

But that freedom doesn’t make the class design any better.

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Whatever cranks your wheel man.

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Lady Gaga - Shallow

Yeah… try being a Classic druid and expecting to be anything but an Innervate bot…

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Sadly, retail has kinda shifted focus to being a single player game where the focus is 100% based on end-game.

More like the next patch. Are we calling them seasons yet?

Oh… no that’s right, we are. I’d blocked that from memory. We’ve gone full D3.

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Speaking as someone who played vanilla… Maybe it was just me, but it was irritating needing to farm content I had outgeared simply because there was one thing in there which happened to be best for some niche situation. The fire resist pieces from the one boss in BRD come to mind, as does Noxxion’s Orb, or whatever the one nature resist piece in Mara was called which also removed a poison debuff. (Over a decade later, if I never see Mara again, it will be too soon.)

It did not feel good to zone into a lv60 raid wearing lv40 pieces of gear simply because you needed obnoxious amounts of fill-in-the-blank resist just to survive. Going back to farm them felt LESS good. Even once I had gotten mine, there was always someone else in the raid (or a friend) who still needed to get theirs and so back everyone had to go to somewhere they didn’t actually WANT to go and hope it dropped.

Honestly, that whole situation felt very similar to the way the benthic pieces being BiS in Nazjatar feels now… Obnoxious.

The thing you’re missing here is perspective. Vanilla is the exact same as retail in this regard, just on a smaller scale. Anyone who continues through the raids knows there’s pretty much no Molten Core gear you care about when you’re heading into AQ40. That is called character progression. For your character to progress, you have to move past a previous level and, in the case of a max level character which has no further numeric levels to gain, moving past the previous level means moving past needing the gear in content you have already defeated.

This is the exact same as previous expansion gear being irrelevant to raiding in BfA, the example is just in miniature due to the limited scope of vanilla.

Skip this paragraph if you’re not interested in storytime. Back in vanilla, I went to Strat a lot simply because it was my favorite dungeon. One time, when fully BWL geared, I joined a group and there was another hunter there who immediately typed out “the bone slicing hatchet is MINE!” I told him “sure” without further elaborating. When we all got to the dungeon, he ran up to inspect me and on seeing my Edge of Chaos axes (and the rest) I was wearing, just said “why are you even here?” THIS IS MY POINT. Just like moving past the raids of previous expansions in BfA, once geared in BWL, I had moved past any need for the gear in Strat and was going back only for kicks and giggles. That is how the game works, in original vanilla, in retail, and soon to be in Classic.

Ultimately, you do you and enjoy yourself. However, I can’t be the only one who is getting royally tired of hearing players from both camps screaming about how one or the other of classic or retail is complete trash… almost always citing reasons that are nothing but personal opinion, completely wrong, or both. I would love if both sides stopped trying to convert everyone and just went to play whatever parts of the game appeal to them personally.

Blizzard needs to learn from the success of classic and make future retail changes based on this!

Fact: The current development team has moved the game in the wrong direction!

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Oh man. This might be true if you were talking about WoTLK or even MoP. But Classic? Classes in classic are a rough sketch of what they should be.

There’s a reason half the population of Classic is Warriors and the other half is Mages. Class design is the least of it’s selling points.

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It’s all fake. It’s a video game. None of this is real. I am not a six foot tall Werewolf lady with an enormous rack. You are not a magic zombie. That man is not a talking cow. That lady is not a goat from space with man parts.

Take your meds, man. You’re going full Lawnmower Man!

Well duh. Do you really think you should be able to rock your Molten Core gear and clear Heroic Eternal Palace? Old raids may not be current but they are far from dead with all the people running them for mogs, pets, mounts, and achievements.

Of course rare gear from level 55 dungeons is relevant since a 40 man raid clearing raids is only going to get 2-4 drops per boss. So obviously the majority of players are going to be sporting blues from dungeons for a long time. And naturally people are in the world when the game still has its “new car smell” for the people playing it.

Retail has people spread through Vanilla zones, BC zones, WotLK zones, MoP zones, WoD zones, Legion zones and BFA zones. With some probably still living in their Garrisons doing profession stuff or still fishing for that damn turtle. Retail’s world is so much bigger. Classic only has a handful of zones for each level range, so naturally you’ll see people. There is no where else to go.

Class design(or the lack thereof) has been a huge issue for a lot of people. Supposedly its on Blizzards radar(one of the Q&A’s they admitted they took pruning and “spec fantasy over class fantasy” too far). Classes still play WAY better than in Classic but they are just so boring with zero depth. So I agree with you on this and I really hope Blizzard makes good changes going forward.

But the rest, I don’t get.

New expansion, new gear. New dungeons and raids giving new gear. It’s literally always been like this. Would be kinda dumb to have so many expansions but not have any extra power from when we were level 60, don’t you think? Gear progression is a thing, one of the main things with WoW. That always starts over.

WoW has been about end game content for how long now? And how long has it still been doing well? I’d be all for some class quests and stuff coming back while leveling, but keep the slow and downright tedious quest design and walking simulator away from Retail.

Pretty much. If you aren’t playing resto then you’re wasting your time. Classes had more identity back then (as in, we had cool unique quests to get things like aquatic form or the paladin mount) but they were not remotely equal or capable of doing much beyond very specific niches.

Don’t let the forums ban you on your way to the classic forums.

Classic is a crappy game.

Saurfang: “This world… it looks good… but… it’s wrong.”

I’m with you, OP, 100%.

I miss my Swift Zulian Tiger, he was very special to me. But I’d easily give him up, and all the other limited collectibles to make this game an RPG again.

It’s just a collect-a-thon now, with a few splinter players still doing raids or mythic, or PvP, in their slowly dying player pools because recruitment dries up every day. BFA is sad, nothing against the folks playing it. It’s just a rehash of Legion, with much less shine.

But at the end of the day, I can’t bring myself to log into retail ever again. Like you said, it feels fake. Like it’s on rails or something. Legion offered a ton to do, but now I think I am finished.

Such a departure from the original game I fell in love with fifteen years ago.

I made an Alliance alt just to quest through Teldrassil, because I’m still very pissed they burnt it into a stupid 2-D texture that you can no longer visit. That’s retail in a nutshell for me, or how I feel about it.

Oh, and those wendigo pajamas make it reminiscent of Fortnite. :nauseated_face:

To be fair, its more like Mages, Warriors and Priests with everything else sprinkled in.