First BFA gets flak for Teldrassil and Undercity, followed by all the dislike of the Faction Conflict, even though during Legion, people wanted Conflict back and not more of Unity stories.
Then Diablo Immortal gets announced, and people lose their minds, booing and hissing over a phone game.
HotS has its tournaments canceled and support cut down, and people whine and cry that Hots is now a dead game, despite the game still getting updates, new heroes and events.
No plans for Starcraft at the moment, and its all moan and groan over them supposedly giving up on the franchise.
And now, this. The ban on Blitzchung and people scream and cry like its WW2 all over again. Boycott Blizzard! Delete our accounts! Stop supporting this China-loving company!
What next? Is war being declared? Are we now taking arms and bashing down the gates of Blizzard HQ and demand change? Are we taking this hatelust for Blizzard to a revolutionary level now?
All this obsession over a game company’s actions is just ridiculous, even when there’s far greater problems out in the world that deserve far more legitimate outrage than making a mobile game or banning a player.
And I’m unsure whether all these boycotters are legit in their support for Hong Kong, or they’re just jumping on the #IhateBlizzard parade.
Edit: What did I expect from these responses? Screw this so-called “community.” I’ll bet you all would throw a celebration party in response to Blizzard collapsing.
It’s almost as if Blizzard has made some god awful decisions. Years of them, actually.
Right, so why don’t you worry about those instead of worrying about how people express their satisfaction of Blizzard? I’m a paying customer, I’m not going to drink piss just because Blizzard tells me it’s wine.
The irony, you are being more dramatic than anyone else around here lol. 0/10
Well, you lack perspective here. Blizzcon is a place for Blizzard games and historically up until the Immortal fiasco was a near-exclusive PC news launch party. Meaning the games were always slated for PC release.
That a mobile game of all things was the center point for a Blizzcon showed how out of touch they were. At least the words coming from them now say 2019 won’t be a repeat of that.
Edit: There has been a growing concern, at least since MoP and D3 that the product lineup is being groomed for mobile devices. The truncated classes, the abbreviated control mechanisms, the fact people do play retail already on a mobile device shows that this is increasingly the direction they are trending. And D3 was entirely decided in the design phase to be mobile. That much is clear from the control scheme and the heavily simplified design and why they didn’t touch PvP at all.
Hopefully (and I am being optimistic I know) they announce D4 at the con’19 and it’s a direct relative to D2.
Because clearly, from your response, your priorities are all backwards. Shootings are getting frequent, prices going higher and higher, and trying to feed mouths is getting more difficult, but they all pale in comparison to what a game-making company is doing, right?
BFA got flak from Teldrassil and Undercity? didn’t know that. I liked the campfires.
I did not like the BFA faction war though. Wasn’t too warlike. Needed more violence.
The diablo immortal fiasco is understandable. Dedicated fans were waiting years for a new diablo game and they chose to release a mobile game built by a company notorious for p2w titles.
Hots was never a dead game. The higher ups in blizz/activision’s financial team just don’t want to pay out for the tourneys. Even though the player support was there and there was a healthy player base.
Fear not. World of StarCraft well save us.
It is kinda like WW2 if u think about it. China is killing millions based on religious beliefs right now.
The majority didn’t want a dumb faction conflict. WoW dominant playerbase are PvErs. PvPers in every game are generally the loudest of the playerbase. But the MMO genre is dominated by those who’d rather PvE they are just not as loud about it (unless they get ganked if its a pvp non-optional MMO then they complain on the forums. Granted pvpers complain about no pvp like in FFXIV or LOTRO until it gets added in)
The majority of WoW players didn’t actually want a pvp expansion. They just didn’t swarm the forums (where actually most gamers don’t even use forums) and campaign to have no pvp like pvpers did for wanting more faction conflict.
Well, they should’ve spoke louder. They say Blizzard isn’t listening to the fans, but really, its said fans that won’t speak up or try to silence the malcontents. The PvPers may be the minority, but one can only ignore the cries of babies for so long…
Diablo Immortal is a master class lesson in how not to announce a project, or talk to people.
If they had started the presentation with a giant Diablo 4 Graphic, came on stage to let people know that D4 was in the works, and they were excited to let people know it is there, but didn’t have anything to show them right then, but hey… check out this mobile game we have that will be available soon I think the reaction would have been the exact opposite.
Mobile isn’t my cup of tea, so I was really indifferent to the announcement, but the way it was presented combined with the “Don’t you have phones?” incredulity over that kind of reaction soured me on the Diablo franchise as a whole when you have people in charge who are that disconnected from their fan-base.
Because of that, I’m not touching D4 until well after release.
I think most of the concern over Blizzard’s treatment of blitzchung are legit. However, I think a lot of people are just virtue signalling and hoping to get brownie points from the woke crowd.
HotS was dead the moment they thought adding Original the character to a crossover game was a good idea over an existing universe character with actual lore and story