TL:DR: FF14 Vs. Wildstar: FF14 wins, Wildstar dies.
I had ideas with something in common. Something is driving people to shoot them down.
When I was running M+ on my priest, I told my group I was going to run RIO for my +4 King’s Rest should the group fail. We +2’d it, but I was scared the group wouldn’t.
I shouldn’t have to tell them that or even think about RIO in its current form. It just makes my heart wretch to exclude people.
What’s even worse is people defend this ideology. White knight it, even. That, is Elitism. Elitism is basically what’s killing WoW.
BFA suffers from a lack of content because the content that people want to run to progress their character, M+10/Heroic Raids or M+15/Mythic Raids, is being ran by gatekeepers in the Group Finder rather than queueable like in every other game in the gaming industry.
OK, so I bring up a common theme in my ideas. A far better game than WoW mechanically that I haven’t invested in yet, Final Fantasy 14, has a bunch of systems in place just to curb the behavior alone, in addition to improving the game’s long term run.
In PVE, although there are differences in PVP, the following is different between the two games:
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The game bans you for being toxic in the moment of a kick. No one-liners, it has to be paragraphs and for a good reason.
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The game rewards you to help other players. Loot, currency, among other rewards.
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All content is queueable. The above two ensures this, along with measures of skill and gear determined by Square Enix.
(This is what I heard from others playing the game a long time ago, may be different now with Stormblood and/or Shadowbringers.)
Another common theme of my posts is Wildstar. The first MMO in recent memory to be shut down.
What Wildstar did wrong compared to pre-SOO (Siege of Orgrimmar) WoW was this:
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Return to old online roots by having nothing be done alone. Collect 10 bear livers in a 40 man group coming to mind.
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What content you can do would put Mythic Raiders in WoW to tears.
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You were RIO’d via attunement. The game hated your guts, in other words.
What I am worried about is post-SOO WoW suffering the same fate as Wildstar instead of choosing to be great like Final Fantasy 14.
I don’t want this game to die. Yet, there are people on the forums who wish for such. They’ve been a pain since 2013.
Here is what I would do to fix that:
- Blizzard needs to release something called a “Daily Forum Opinion”. Basically, when would it be safe to post ideas, and when would it be safe to just not post?
- Implement everything FF14 does regarding socializing with other players, content accessibility and humility.
- If the above two were implemented, then I woudn’t need to write this thread, as Blizzard avoided Wildstar’s path.