It just feels horrible to be elitist, here's how to fix it

TL:DR: FF14 Vs. Wildstar: FF14 wins, Wildstar dies.

I had ideas with something in common. Something is driving people to shoot them down.

When I was running M+ on my priest, I told my group I was going to run RIO for my +4 King’s Rest should the group fail. We +2’d it, but I was scared the group wouldn’t.

I shouldn’t have to tell them that or even think about RIO in its current form. It just makes my heart wretch to exclude people.

What’s even worse is people defend this ideology. White knight it, even. That, is Elitism. Elitism is basically what’s killing WoW.

BFA suffers from a lack of content because the content that people want to run to progress their character, M+10/Heroic Raids or M+15/Mythic Raids, is being ran by gatekeepers in the Group Finder rather than queueable like in every other game in the gaming industry.

OK, so I bring up a common theme in my ideas. A far better game than WoW mechanically that I haven’t invested in yet, Final Fantasy 14, has a bunch of systems in place just to curb the behavior alone, in addition to improving the game’s long term run.

In PVE, although there are differences in PVP, the following is different between the two games:

  1. The game bans you for being toxic in the moment of a kick. No one-liners, it has to be paragraphs and for a good reason.

  2. The game rewards you to help other players. Loot, currency, among other rewards.

  3. All content is queueable. The above two ensures this, along with measures of skill and gear determined by Square Enix.

(This is what I heard from others playing the game a long time ago, may be different now with Stormblood and/or Shadowbringers.)

Another common theme of my posts is Wildstar. The first MMO in recent memory to be shut down.

What Wildstar did wrong compared to pre-SOO (Siege of Orgrimmar) WoW was this:

  1. Return to old online roots by having nothing be done alone. Collect 10 bear livers in a 40 man group coming to mind.

  2. What content you can do would put Mythic Raiders in WoW to tears.

  3. You were RIO’d via attunement. The game hated your guts, in other words.

What I am worried about is post-SOO WoW suffering the same fate as Wildstar instead of choosing to be great like Final Fantasy 14.

I don’t want this game to die. Yet, there are people on the forums who wish for such. They’ve been a pain since 2013.

Here is what I would do to fix that:

  1. Blizzard needs to release something called a “Daily Forum Opinion”. Basically, when would it be safe to post ideas, and when would it be safe to just not post?
  1. Implement everything FF14 does regarding socializing with other players, content accessibility and humility.
  1. If the above two were implemented, then I woudn’t need to write this thread, as Blizzard avoided Wildstar’s path.
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So your entire post is built on a false premise.

Elitism exists in every game, including your precious FFXIV. Mythic raids should have an elite, well prepared mindset.

10s are a joke to get into. If you’re having trouble with that, there’s something you’re doing wrong.

Heroic raids are easy to get into if you’re atleast 400 ilvl, which is a trivial task.

Stop blaming your problems on people who have higher standards than you.

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That all sounds awful, but if that’s what you enjoy, go play ffiv

I simply don’t understand why wanting your groups to succeed, not wanting to hold people’s hands and wanting to play with others of a similar experience level is bad.

It’s not. I have no interest in running 10+ keys with people who have no experience and I’m not gate keeping them from anything because those players have the exact same access to lfg as I do.

There is no Gate keeping. Get a key and push it up yourself, you are not entitled to other players groups.

All content being queuable? No. Because the average player is not good.

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These are the World of Warcraft forums, not the FF14/Wildstar forums.

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Why can’t you just carry me like normal people! I would also like if you held my hand while telling me that I am a good undead.

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You can have a headpat.

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touches head and blushes
I don’t think I can get married now.

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pats on head

Good job!

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Oh no, what have I done?!

The question is:

What are you about to do?

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I don’t understand how there can be gatekeepers in m+ when anyone can get a key and level it up over time up to the point in which they need better routes or to stop pulling like a sissy.

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I shall pass all responsibility off on the nearest gnome. That seems like the most reasonable course of action.

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Good choice, but gnomes are too short to pat him on the head…

He might see through the ruse

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Just throw the gnome and run.

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Well you see, when that revelation occurs, I will be Heroic Lept to another continent.

To deal with issues of Fashion ofc.

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The problem OP is that people just want to jump to +10s and have no experience running keys. they don’t want to take the time to build up keys and learn the dungeons, they think just because they have a high level means they can do it. People that are running +10 keys for the most part built those keys and really want to either keep their keys at 10 or progress higher, no one wants to go backwards. So IO although has some flaws is the answer, it allows people to get some basis of what experience a player can bring to the table.

It isn’t elitism its good play, people can easily build/push their own keys using whatever means they wish. Right now my paladin tank and my wife have just started doing keys and atm don’t require IO for people to join but then again we are just doing 2s and 3s until we get better gear and find people to run with us on a regular basis, but eventually we will hit our zenith and start looking for IO score.

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Hopefully his gnomethrow.io score is high enough to get it far enough away

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I preferred throwscore in Wrath.

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Another Gnome made it to the Headpat!

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Yea but people complained about it so it got rolled into our base strength. They ruin everything!