Different type of mechanics and skills that could potential.
Like swapping places with a ranged pet as a get away mechanic.
No, they are not.
It is like saying a melee class is the same as ranged.
It actually was not removed due to balance issues “pumpkin”
No. Paladins is not spell breakers.
Tell me about it. Lol
Not pets. Pets you control.
No they are not lol.
Not even mechanically since arcane and necromancy story wise function differently then the other available classes.
They never tried to make necromancers. The class never touched an alpha/beta.
And evoker is so unique in using fire attacks, range, etc… they are not unique…
Mages is not melee and do not yse sheilds.
They also don’t raise undead and only have maybe one interaction with they’re pet that might as well not exist. (Can be passed up talent wise too)
Only warlocks has a ranged pet, and it sucks. Pets are creatures you control mechanically. Things that spawns that you do not control is called summons mechanically.
It is time we are playing an rpg after all.
They could make them into a unique style of pet class, making them focus on a ranged pet with actual interaction with them. An example for say pvp is giving them a spell to swap places with the pet and the player as a get away mechanic. The undead could also hold more spells for it to cast then a traditional pet class that a necromancer must command them to cast in conjunction with the mecromancer cadting spells to add a speedier feeling spell cast class.
Mages uses nothing but arcane >.> fire and ice specs the mage summons from diffetent regions of the world and controls it’s projectory with arcane.
Also arcane is more then all of that lore wise that they can pull from, did you know arcane magic can even use lightning?
The more you know.