Time to make a new engine, and rebuild wow from the ground up in that new engine, so you don’t have spagetti code causing spagetti things.
like you can fix all the effects that are weird, like those braziers with dripping lava, that drips sideways because its aligned with down oriented to the model instead of down oriented to the world that the model is generated in, or the flame effects burning down like the flame is heavy or something, or the balloon on a chain flails etc et al.
imagine how… good it could be.
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Remake a 20-year-old game…or make a new game that will last for the next 20 years.
I vote for a new game! No reason to waste that kind of resources on WoW. We’ve been there, we’ve done that. No reason that we need to do it again for the 4th of 5th time they’re going to re-release it.
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Yeah, as much as I’m a fan of WoW, they’d be better off spending the time/resources building something new.
This is a message as old as computers themselves. Problem is, if you have a major software system as complex as WoW with as much content you are talking about a massive development effort.
So the question is, who is going to pay for it?
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yea blizzard… “it its time” … to pull the plug? is that what you want? … there will be no “wow 2” and if they tried it would be the death of their company. people like you need to stop with your bad ideas. the world is tired of it.
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I wouldn’t trust today’s devs to create anything better than what they have now.
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Look, World of Warcraft is 20 years old. But the engine isnt the same engine it was in 2004 its been updated pretty much every expansion.
Each iteration adds some form of techology that advances the engine even further. What we need is a massive texture and model update across the board. That should make World of Warcraft more modern in terms of visuals. The current engine can handle that it would just need to be updated again to handle those changes.
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I don’t think it will happen. If it did, it would happen after The Last Titan. They still make millions on this game, it would cost hundreds of millions to develop a new MMO. Plus the people playing on toasters wouldn’t be able to play anymore.
They failed with Project Titan and were able to salvage it into Overwatch. I don’t know if they would be brave enough to try to build another MMO.
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So a decade from now you want a new game and nothing in between.
WoW’s engine is updated every expansion.
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Blizzard is waiting to see where this DeepSeek AI goes to, before updating their engine.
Are you content with the several years of non-updates that the game would experience? Would you be willing to front the costs of losing millions of subscribers for those several years? The cost to remake WoW would be easily in the hundreds of millions if not into the billions just from pulling the team off the game and plummeting the subscriber count. It’s not remotely reasonable as an idea.
Low end, assuming they take a year of the game being down (which is literally not possible to rebuild 20 years of the game in a year but just gonna pretend), they’d lose $180 per subscribed account, for several million players.
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I play another MMO that recently decided to go this route, porting the game from the proprietary engine they built the game in over to Unreal 5. I don’t believe they ever came out and said as much, but I figure at least one of the reasons is probably related to mounting engine limitations and a determination being made that it’d be easier to switch engines than it would be to continue working around all of those limitations.
Worth noting that development on the current version of the game is still ongoing. They hired new staff to work specifically on the porting process/new version of the game, alongside some existing staff working on both. So I imagine WoW wouldn’t be put in stasis either regarding content updates, unless Blizz really is as cheap as we sometimes joke about.
It’s a Nexon-produced MMO named Mabinogi. Funnily enough, it’s almost as old as WoW is!
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Half the reason I play WoW is I can have it open while I’m doing a hundred other things.
It is sometimes my primary focus, sometimes its my “second monitor” time killer.
Oh, buy a new computer? Tell that to Enfamil who charges $40 for powdered milk and Huggies that charges $15 for a single sleeve of diapers. 
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That’s a way smaller game, boasting less than 20k active users from the metrics I can see, and player peaks through steam seldom breaking 1k this decade. Hard to compare that to a full reconstruction of WoW.
It’s extremely basic comparatively and Unreal sucks, imo. The amount of crashes that engine produces annoys me.
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I agree with the sentiment.
but man…it’s just such a huge undertaking for a game this large and this old…it’s just not going to happen ever.
Blizzard will never consider the amount of manpower and time necessary to properly do this to be worth it financially.
it would be far more likely for them to just make a whole new game, which is also never going to happen.
Never gonna happen. They are gonna milk this engine until it dies of old age. You would be better off with a new mmo all together.