It’s official. Shaman COMPLETELY busted

shamans also cant stun then free heal in your face, or stun you and kill you… the class has to be insanely tanky because they GAVE US 0 CC we have in later expansion… no hex, no sunder, no cap totem, no earth grasp, no lightning lasso, no static ring totem… WE HAVE 0 CC. If someone wants to be on us, they WILL BE.

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Well, we can slow people down like champions. But agreed, we don’t have a damage mitigation CC.

Shaman’s power is baseline. The runes and new itemization are just icing on the cake.

They quite literally can’t nerf us into the ground without gutting talents / spells

Shamans one shotting people is just part of classic my friends, deal with it.

our shaman uses a shield

Imagine causing a car wreck because you were too busy fighting on a WoW forum.

Lmao. You got baited. It prevents like… 11 damage per swing.

Shaman’s really not busted in P1. They counter paladin, but are countered in turn by multiple other classes. Zero CC, zero way to get out of roots/snares, zero healing because it’s all hard-casted with insane pushback (unless they’re an Earth Shield unicorn).

In P2, though… lol.

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So you, a melee dps, are losing a 1v1 to a tank?

Who could have seen this coming?

I PvP as Alliance, I see Shaman stacked in premades fairly often and they do great, having a few shaman that can purge, heal, and range DPS makes them an extremely helpful group PvP spec, probally my favorite spec in WoW tbh, not that it’s perfect. Horde simply don’t understand how bad it feels playing Alliance and having your buffs and HoT’s purged off constantly, it’s a massive difference. It tends to be 3 priest 3 balance or ele then they fill in other classes going by what I see these days. The meta seems to be stacking at least 3 casters that can off heal so your team pretty much has 6 healers considering caster DPS and healers more or less use the same gear and talents don’t make a huge difference atm.

You don’t die like the other casters and do solid damage and healing as Ele. Enchancement is the one you don’t see that often, they are mostly FC from what I have seen.

With Dev aura up a BiS Ret has 5% less DR, at least 30% less HP if not more as their weapons have no stats on them and don’t have the crit % reduction. Shaman are a good deal more bulky as a caster than a melee with no mobility thanks to the rune designed for tanks.

As for CD’s bubble is very nice for running out of an enemy group so you can get to your healers, but it’s a 5 Min CD so you can’t do it too often.

If you use it in a 1v1 to heal yourself up from 20% you blow all of your mana and can hardly deal any damage for the rest of the fight. If the person you are fighting did not go afk for 8s they just heal themselves at the same time if it’s needed or create space if your HP is fine or you’re a caster. It’s best to use it while running at the enemy caster so you can prevent damage and CC while running up to them or saving it to get out of a CC to land a kill.

Holy Light takes 190 mana a cast and most geared ret have 1k mana or less as there are no good items for Ret, so you burn 60% mana on healing in that situation if you can get 3 casts off to go to full. Freedom, bubble, seals and all of your attacks other than white hits and CS take a good bit on mana so you burn through it quick, it’s rare for me to have mana after 2 casts let alone get 3 off.

I can’t take the LoH claim seriously, it’s an hour CD that takes all of your mana. It’s only good in niche situations, best used when you are near OOM but most of the time you are in a situation to use it you would die anyway with a lack of mana. I would gladly trade it for something weaker that can be used more often without such a downside.

P2 getting to attack while inside our bubble will be a game changer tho, I won’t downplay that. Having real attacks to use should make the attack speed reduction less of an issue.

Pally will probably be bad in P2 though, we don’t gain much damage from the P2 runes as cool as Sheath of Light is, Pally doesn’t gain that much damage from spell power, it’s not a Starsurge situation sadly. Can’t even remove magic with Clense till lvl 42 so they will be just as easy to kite as they are now while classes get more tools to kite better.

Tauren can, much harder with the 2s window but when I was checking if there was a reason not to go Orc master race on my Shaman there was tons of threads praising Tauren Shaman for that reason.

1 min CD on the stun and it’s magic so can be removed by a priest, use your trinket or just rely on your Orc near 1/3 stun resist chance on it :roll_eyes:

Normally it’s better to DPS through the stun rather than try and heal when it only lasts 5s and our judgement deals more damage while hitting someone who is stunned. If the enemy trinkets they can lock you out of Holy if you are caught healing.

Bruh.

This isn’t a legitimate refutation.

so yeah, he is not doing 200dps when using a shield

Shams want str what are you smoking? We get no scaling from agi except some crit/dodge lmao

Yeah and the mail set has strength agility and intellect plus crit% and raw attack power. Strength that is useless for hunters. It’s a shaman set.

(pssst you’re not supposed to win against your hard counter)

Ret is my counter so i made a thread for it

Anyway as a lock most of my duels against enhance i win. And if i dont i just swap to meta form and then win. If they are smart they’d be using lava burst against me anyway instead of physcial attacks. Its almost like classes have counters in vanilla like rock paper sissors

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Ret already has hard counters in hunter balance Druid mage meta lock etc ret is supposed to be strong in melee bc we have no slows we can be extremely effective but only if we can get on you in melee range. To have an entire class that’s 1 of 4 other melee specs other than ret hard counter you it just feels bad as ret to get kited all day and then also get hard countered in melee

WArriors will still obliterate enhance shamans. I do feel bad for casters though. They in for a rough time.

1 on 1?

You can’t do anything.

Meanwhile PS 40% 65% dispel resistance 3m CD. LMAO.

Entirely gear and RNG dependent matchup IMO.

Guy with more gear wins, RNG wins if they’re both geared (who crits and WINfury lol)