Why… do both of these return true when you are the surface of the water? It’s throwing off my mount macro groove!
I know that IsSubmerged is -slightly- different in that it will also return true if you are running at the bottom while still underwater, whereas IsSwimming won’t. STILL, IsSubmerged shouldn’t return true while you’re at the surface!
The only solution I have been able to come up with is water walking, or in my case, the Anglers Fishing Raft. You might be able to check if you currently have a breathing bar, but that doesn’t work if you have any kind of water breathing currently active.
Anyway. Yeah. IsSubmerged should return false if you’re at the surface of the water and I’m PRETTY SURE IT USED TO.
Thanks for coming to my TedTalk.