Issue with textures rendering in the TWW underground maps

I’m not exactly sure what’s happening, but it seems that there is an issue with the game’s texture rendering. The texture doesn’t render properly, resulting in surfaces with geometric shapes and lines, and also appearing translucent. This has been occurring consistently in caves, always happening with textures that are distant and sometimes with those that are close.
I’m running the game in Windows 11, I5 13600K, RX 6700 XT, all drivers and game updated.

Its the new feature in the graphics settings.
Optional GPU Features, turn that off and back on and should fix, it fixed for me.
I created a post but i think its on the wrong part of the forum.
I too use a amd card, rx 6800 with r5800x3d and 32gb ram.

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Thank you! Turning Optional GPU Features off worked.
Game is looking a bit rough, but I guess that’s what we have for now.