Isn't sharding great?

11/12/2018 01:15 PMPosted by Provengreil
11/11/2018 05:38 PMPosted by Brockthorn
That's what you can look forward to.

I see there are no "Defenders of the Shard" here explaining to you why this is good.


On the private servers, were there raids on durotar in the first week? two? If not, then sharding durotar only during the opening fortnight cannot affect world PVP. Tarren Mill is not a starter zone by any definition: It won't be sharded. Same with barrens.

Yall need to relax on this. Blizzard has 14 years experience with massive launches. This is how they've figured out how to make it a decent experience.


If they stick close to the vanilla server cap, sharding won't be needed. The starting zone will be crowded for a few hours, but people separate quickly. The only reason they would need it for a few weeks like they said is if they go with mega servers, and if they do that sharding starting zones won't do anything. People will hit a roadblock of crowded zones up to around lv35.
1 Like
i agree! it is great!
11/12/2018 12:37 PMPosted by Abada

It sucks that sharding would be implemented for even a day, but not nearly as much as the alternative of Blizzard adding a few extra realms to deal with the initial pop and having us play Russian Roulette with our time (who will accidentally get the dead streamer/tourist dominant servers versus the healthy servers?).


I wish they would offer a Classic premium to get access to servers away from the retail crowd. I would happily pay what we normally do for a game/expansion to not have to deal with the mess that is going to create.
I have to say something: even when I hate sharding, if it's present at launch I'll play anyways and won't give a flying !@#$. And probably nobody else will.
11/12/2018 01:21 PMPosted by Banja
They first used sharing for TBC release and we heard all the same "the sky is falling" garbage.
Are you still lying? A lie is still a lie no matter how many times you repeat it. Quit trolling.

For anyone who actually might be taking this seriously, in this shameless plug for Legion they explain when sharding was implemented and why. Hint: it was to advance the single player game WoW has become:

https://www.youtube.com/watch?v=vvrzZgZ2ZDw&feature=youtu.be&t=39m31s
1 Like
11/12/2018 09:31 PMPosted by Claurdont
11/12/2018 01:21 PMPosted by Banja
You people complaining about this have 0 knowledge about what you're complaining about.

They first used sharing for TBC release and we heard all the same "the sky is falling" garbage.

They used it for a very short time period in the beginning zones to avoid over crowding - it worked wonderfully then, and it'll work wonderfully in this instance.

Shortly after that they'll turn it off and everything will be normal.

Chill out.


BS

They never stopped using it. Its like buzzard polish. THat lie has been fabric for a a decade. They didn't turn it off.

It was never to be intented to be turned off. How many times has Buzzard changed something then change it back. NONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Incorrect.
Sounds great. Now to make a guild called sharders inc and run around sharding everyone.

Edit: Pretty sure streamers will have no problems doing that unintentionally.
Sharding is terrible, I’m sure everyone knows that. But if you actually think something like this will happen in the starting areas for the first couple days you are over reacting just a tad.

We all agree that events like this need to never be sharded, ever. But when it comes time that people put this stuff on sharding will be long gone.

If you don’t trust them to take it out, then that’s a different argument all together, but as of right now, and from what knowledge we have as of now, it is going to be a non issue.
Sharding exists to improve the lives of developers, not players.
Just like when they removed talent trees.

Now that'll be $130/year plus tax.
2 Likes
Imagine this game on release without sharding though. Imagine what classic would be like. There would be a hard server cap. It would be even less the first couple weeks until enough people dispersed into the world.

There are 6 starting zones. Pick any server cap and divide by 6. 2500/6=416. Imagine 416 in your starting zone fighting over the same cactus apple.

I am sorry you couldn't see the dueling tourney. That really does suck. What if instead you were looking at the login screen saying you were 712th person in queue to login to the game and estimated wait time was 3 hours and 22 minutes? That was very much the game in vanilla.

I for one welcome sharding as a TEMPORARY fix for the first few weeks of the release.
I bet they will use sharding on the opening of AQ event.
But that sweet FPS tho

/s

There is just one cactus apple?

Gotta love sharding

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So they’re taking all the stuff that makes modern WoW cruddy and putting it in Classic, without adding the new content?

Only Blizz.

(Anyone else would start a new server with none of the crud people hate, but all the new content, and if they were especially greedy, make people pay to transfer there.)

No one I see is from my server. I hate it. I right-clicky and it says “0 players total” when I wanted to know their species and level.

If there aren’t enough people, keep merging servers until there are.

2 Likes

And there are people who are actually defending sharding! So insane. How can this sort of dichotomy be defended to any extent?

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Gotta be crazy to defend sharding on pvp servers. Shouldn’t leave starting zones 1-5, because pvp could happen in durator or elwynn forest if people from opposite ran there.

I love running to a node on my screen and watching it disappear in front of me. I love camping a rare spawn for 2 days to have it spawn on top of me in another shard!

7 Likes

Same. I spent two days in the starter zone camping those tasty rarespawns.

I had my very own shard so every rarespawn was mine for the taking