Yeah, I think my pot may be boiling over again. I don’t like where Blizzard’s priorities seem to lie now and my patience has pretty much run out. I won’t even stay subbed this time like I did when I skipped buying SL because Blizzard’s ensured that I won’t have anything to do by making legacy content harder with the prepatch.
The one obstacle I have to overcome to skip TWW will be having to tell my friend group that I won’t be able to run M+ with them.
heheh this reminds me of that movie grandma’s boy, when they were talking about changing the colors of elves on one level to make it seem like a new mob lol
It’s amazing how a company can require a monthly subscription plus pay for each garbage expansion and completely remove the fun factor from it. Seriously who is in charge? “cough Ian Cough”
I would say if this was a corporation they would have fired all the devs by now but then I realized that it is a corporation and they just unionized all the lame brain devs so now they can’t fire them regardless. There is 0 reason for them to listen to the players “cough customers cough” as it doesn’t matter if it fails. No one will be held responsible. Not like anyone ever has been. Not since Activision took over anyway.
I mean, it took them a year to fix the Revendreth elevator chains. That bug screamed “amateur hour” and I wouldn’t call a game polished when very obvious-to-everyone bugs, such as those, are left in the game.
I call it the BlizZard rug pull but others call it the Monky Paw.
They earned some good will with Dragonflight expansion but they are now going backwards and making things more grindy, less rewarding and wasting more time. A big step backwards from Dragonflight.
They lost a lot of subs due to systemlands and with DF they stabilized. But now they have the gall to go back to old habits of the rental system era where player time is not respected again.
If it doesn’t start off with exposition Jiana and 3 or 4 days of on rails questing to get to the game and explore the systems, then it should be ok.
But if they capture that shadowlands leveling experience that could be a problem.
In terms of end game, shadowlands cranked it up to 11, dragonflight turned the knobs to 12, if TWW turns it 13 instead of back to 10, that could also be a problem.
Those systems and that game design received overwhelming negative feedback during the SL beta, but Blizzard in their arrogance acted as if they knew better and they ignored the feedback.
Blizzard stuck to their guns, the game went live with those systems and that game design and the playerbase dropped immediately and significantly.
Blizzard is doing it again now in TWW beta. Ignoring the player testers feedback and if the expansion goes live like this, once again their playerbase is going drop immediately and significantly.
This company likes to act like they’ve changed since “don’t you people have phones?!?” But they haven’t.
That is a big problem I am seeing with TWW beta. They can turn some many things into easy wins and focus on fixing the harder stuff. But ail cascades and builds up to the point is is overwhelming them as patch hits live client.