You decide
By itself? probably not but the hope is that theres more than just that. Most ppl seem to already given up on the class at this point to care.
Delete Shadows Embrace, buff dots to compensate. Give me back my Soul Ash for my corruption pants, legendary is worthless now.
Legendary can still keep people slowed by 50% and maintain it for as long or longer than before. I guess more people can counter it with a curse dispel from DPS, but that’s about it. Also having extra damage on corruption is nice now that MR is being gutted.
Buff Darkglare.
If there aren’t any changes for that beholder, changes are bad for the spec.
Just my 2c though, I just want to use him and try to make it competitive even though I doubt it would make it happen.
No, it’s not good.
Even if they made it a 0 sum change (nerfed MR and buffed dots to compensate in equal amount) Stronger Dots weaker MR affliction will be a whole lot weaker for Dungeons than it currently is.
As it is. Probably as strict downgrade for Aff in at least pve.
As a platform for further iterations? Cautiously promising? But I have a hunch that they won’t really follow up that well and it’ll end up being disappointing for Aff mains.
It is not what affy needed. The SE change was needed for sure, but overall nerfs? Ehhh, maybe some tuning, but hitting MR really messes it up for plus. I don’t mind focusing on destro tho, gut feeling next raid will suit destro better, no way they going with a ST centric raid again.
Moreso it’s not that, it’s just about saving GCDs. Aff is literally GCD capped with the leggo saving GCDs being spent on Curse of Exhaustion, also freeing up a Curse slot for Tongues or Weakness, which now you no longer can / will do. With that leggo on, you’ll Curse of Exhaustion everyone and sure it can last longer and less likely to be dispelled but I mean, Aff you could have basically Exhaustion + Weakness or Exhaustion + Tongues on players, now you can only have 1 of those.
To the topic, it’s a start for the beginning of DoTs coming back, which I’m HOPING happens, as well as hoping by the time 9.1 comes out, all our DoTs do way more damage, we have new talents in PvE side, too, no Darkglare CD and instead have something else as a main CD. Also hoping a few PvP talents that are all mandatory just become baseline so we free up PvP slots to use more things.
Also, yeah it is a nerf to mythic+ though, but they need a new spender if they’re going away from MR. DoT playstyle is too slow, unless they bring RC into PvE style so your DoTs can actually do damage much faster and stack up faster. I prefer the DoT style 100000% more than MR. I think MR is honestly just bleh, as it’s a nuke and fits into Destro or Demo’s styles much more, mainly Destro’s, but I did not design the game so eh.
I would have just kept the Legion playstyle for Aff and given Rapid Contagion as a spender to help with DoTs stacking up quickly. Nothing else was needed to be done with the spec, but blizz being blizz panicked a lot and thought they needed to remake the spec when it was only the weapon breaking it, which we were losing anyways. Oh well though.
Uh what? The SE change is dog. You can’t even share snipe now.
Current affliction is fun to play.
Lol yeah realize that now after I read it lmao!!!
Yeah thats terrible, extension is nice but the cost to sniping is terrible
You like playing a Destro playstyle, but that’s not what Aff’s been, for like 5 expansions now I think, maybe more. Affliction has always been THE go to DoT spec, with DoT damage. Ramp was a given, though how much ramp is entirely up to them and can be fixed to make it a lot more fun in mythic+.
Also, DoT styles do fit into mythic+, as Shadow Priest can be quite fun to play in mythic+, too, and it’s a DoT style spec as well. They’re fine in mythic+, MR is bursty like Destro and should not be what the DoT staple, known as Affliction, is all about. Maintaining DoTs and draining, that is Affliction game play style, that is THE very fantasy you sign up for when you decide to play Affliction.
If MR just increased the damage of your DoTs like how Soul Wrack was supposed to do or made DoTs tick faster like how RC does, etc. they can literally make DoTs great in mythic+, as you already got enough ramp with GCDs, you can make DoTs tick 2 times a second per DoT and it would not be broken, nor mega bursty. It would be far burstier and easier/more fun to those who play Affliction for the DoT style, which is what it was/has been for many expansions at this point.
Anywho, it can easily be done. I dunno why this whole sentiment of “DoTs don’t fit into mythic+ or current game design” comes into play, when they absolutely can and do, especially the higher the keys you go. For those who want a bursty style, Destro is there.
It’s a shame. You either snipe a shard within .03 seconds of its death or you lose SE on main target.
I have played both versions. Aff PvE with just dot gameplay was kind of boring. I enjoy managing the dots and setting up my burst windows. It’s why I like arcane too.
If these changes go live aff is dead in mythic plus and pvp.
Destro is probably going to be the go to spec
If they’re going to limit Shadow Embrace to a single target they really should just tie it to Unstable Affliction instead of Drain Soul.
Make the pvp talent for multi-target UA lower the effectiveness if you have to.
Yeah, it is the same as Arcane, and virtually every other DPS spec that’s bursty. Rets are the same with their burst windows, then taper off. Sub has burst windows, like all of the specs have burst windows and that’s mega boring too. Literally every spec doesn’t need to be basically a builder/spender or bursting type. That’s just bad game design, straight up.
Affliction wasn’t really ever a good spec to have burst on, Shadow Pirests could be made to be one, I suppose, but it’d just be better to have the Balance Druids be the one to play like Arcane Mages instead with their 3 minute CD.
I’d say, though, that all of the DoT specs should not be bursty, at all. They should all be sustained damage on a very high level with some ramp. Does it get boring? Yeah, there’s no flashiness like in burst specs, so if you liked flashy DoTs would not be the one for you then, imo. Arcane was good, but it’s a burst spec which is what like 90% of DPS specs are shaping up to be, in melee and ranged.
I do admit, though, it is kind of boring, yeah but that’s what you sign up for when playing a DoT spec, imo. Boring and simple ramping gameplay. DoT maintenance, and in Aff’s case it would be DoTs n Drains. You put your DoTs up, then Drain. Maintain the DoTs, then Drain some more. The skill in it doesn’t come from ST, it comes from Multi target scenarios and being able to maintain your DoT uptimes.
With RC talented but not up on live right now in War Mode at a target dummy, 214 ilvl with 15% Haste my DoTs tick at; 1.7 seconds for Agony, 1.7 for Corr, 1.7 for UA and 2.6 for SL. With RC up it cuts them by .5 seconds each for Agony, Corr and UA and 1 for SL so my new DoT tick times are 1.2, 1.2, 1.2 and 1.6 for SL. This is quite good and feels so much better. Now under RC+ DSM; 0.9 for Ag/Cor/UA and 1.2 for SL which makes them feel very good.
Essentially cutting the DoTs around half their tick rates, with higher DoT damage can easily keep Aff not fully up there in burst but almost, which is good. You don’t want the DoTs doing literally as much, but you want them doing probably around 50-70% or so.
The change is garbage. The nerf to MR is way more than 20% buff to agony. That’s not even a buff, it’s a scrap from blizz’s table to keep locks quiet.
The change to SE is even worse. Oooooo we get 4 seconds but now we can’t use it on more than 1 target. Complete crap. Just get rid of it already.
The other changes are just focused on forcing locks to use curses. The curse return was not well received and now they are forcing them down locks throats.
Either way AFF is dead. That’s where it will sit for the rest of the xpac.
By itself it pushes aff below the other two spec. However its very likely there will be more changes during the patch cycle. Its a big net loss atm. In particular this nerf feels far heftier then the balance and fire ones which were also hefty and that makes me think aff is probably getting more changes going into the future. I’m also interested to see the covenant legendries for warlock as atm the affliction legendaries have been fairly lackluster so we might see something dumb coming of that.
Naw, blizz has been anxious to nerf aff locks for a long time now.
Dont be surprised when they don’t do anything to equal out the nerf.