I think the only one I can think of is FFXIV and that’s about it, and it’s not all that similar.
It always seems like whenever a new MMO comes out they try some fancy new class system or raiding system and it always fails, and I wonder why none of them ever just try to do the tried and true WoW raiding experience. Some of them try to get close, but there’s always slight differences that just ruin it.
The closest is FFXIV by a MASSIVE margin. I don’t even think that newer games that are being announced really have a good raid scene or idea of raids.
Like new world doesn’t even have the concept.
Or ashes of creation doesn’t really seem to. The devs talk a lot about this and that but in terms of endgame raiding everything I’ve seen has amounted to almost zilch.
For me I’ve found FFXIV the closest you can get.
On the flip side in WoW raiding is about all you get here. No concept of housing, gold saucer, minigames, etc.
WoW is the best MMO for challenging PvE content like raids and m+ dungeons, full stop. (At least now that Wildstar is dead.) In other MMORPGs that have raids, it’s just a bullet point in the patch notes, not the big content payload it is in WoW.
The reason no other MMO are trying to seriously compete with WoW’s raid scene is that the industry already tried to produce WoW clones between 2007 and 2012 (I believe EA tried 3 times) and they have all failed. The MMOs that have survived WoW are not WoW clones and all have a niches that they fill better than WoW and that’s kind of how they get by.