I notice that regardless of how long you hold down the casting button for Fire or Dream Breath, the amount of damage/healing you do is exactly the same, with the only difference being how much of it you deal as initial burst damage and how much is over time. Outside of some niche moments in pvp where you want to blast someone down (in which case standing around can be a death sentence) when would you actually bother empowering those spells?
The only empowered spell I can see a use for charging is Spiritbloom since it effects the number of people it hits. This disappoints me since going into Evoker I thought the whole point of empowering a spell was to do more with it, but as it is I’d probably just let it go at rank 1 unless I want to feel cool.
I see Spiritbloom and Eternity B. to be pretty much equivalent, and of course both breaths.
in general PvE, full charged firebreath might do better for weaker mobs, as they wouldn’t get the full benefit of the DoT, but if you want to just get your damage in quick, a level 1 will suffice. Or perhaps a boss you know has a invul phase, and the dot would be erased, so just get the damage up front. it all depends. more often than not, a low empower is fine, in PvP Firebreath is good with full charge, while eternity could vary on how many targets.
Lvl4 FB does more burst less DoT. Lvl1 FB has a more powerful DoT but less burst.
I tend to use FB Lvl1 more since I do Firestorm/Living Flame Dot Build.
Eternity Surge only requires Charge levels to increase the number of enemies it hits.
ES functions like Seeker Missiles and always does the same damage.
It used to, but there was a lot of complaints because then what’s the point of not casting a max empowered ability if it does such less damage at a lower rank? So they modified it to the initial burst + dot version that it is now.
Personally, I like it. I choose whether or not I’m gonna slap someone with it or apply a hefty dot.
It’s working as intended. You get to decide when you need a max dps blast initially or more of a dot like on long boss fights. If you do a 1 tier blast on mobs that die fast you actually lose dps.