Role Playing Game (RPG) originally meant a game of imagination where people sat around a table and used rule books and character sheets plus dice to go on a fantasy adventure with a group of friends. It was slow methodical and proceeded at a leisurely relaxed pace. A D&D session could take an entire Saturday or Sunday or both. Accompanied by laughter and snacks and drinks. And of course much good natured drama. With the key word being Fun.
Then came computers. People started playing Massive Multiplayer Role Playing Games,
MMORPGs. Which to a degree retained the game-play as the original irl style with similar game mechanics. But in a new digitized virtual reality environment. The computer became the Game Master, and instead of a group of friends sitting around a table. Now a player could join hundreds or perhaps thousands of other players to go on adventures with. Over the internet.
Then came the MMO. Massively Multiplayer Online Game: any online video game in which a player interacts with a large number of other players. Over the internet. This acronym changed the concept of the mmorpg and as mentioned could be any type of online game.
From first person shooters, to racing or farming simulators. These days it seems that the
Role playing Game has been diluted by the deluge of non-rpg games. Watered down to a point that it no longer holds the original game-play mechanics. And it is hardly identifiable as an traditional RPG format.
The way many of these MMO games are played is as a frantic chaotic rush. No real thinking, But a mad twitch-based dash to the end. The Adventure aspect has been lost
to the adrenaline fueled competitive race.
This could be the reason some Wow players feel it is necessary to rush through levels. reaching end game as fast as possible is all vital to these speed racers. If they can afford the price, they get character Boosts, etc. They feel a frantic urgency in getting to end game. The Role Playing experience, no longer matters to them.
This demonstrates that the original meaning and game-play style of the Role Playing Game is not even understood by many new generation gamers.
Will this eventually lead to the Traditional Role Playing Game falling into obscurity? Will the “Spirit” of the Role Playing Game be lost to the new generation of gamers? Instead replaced with an obsessive, compulsion driven need for constant fast action in the shortest amount of time, delivering instant gratification?
Edit: I have realized from some of the replies, that people may not understand my opinion. So here is a video explaining the history of the RPG game. This might help, and its entertaining; Note: the history starts at 0:32