Is the retail style cross server/realm model an option?

Blizzard has made it clear there is no software or hardware solution to the server queue issue. So currently the only option for us to avoid queues is to switch to a new server. My guild was on Herod originally and took the free transfer to Grobbulus. We have created a community with 5+ raids per week and have dozens of players with many characters. In my mind, transferring is not an option.

I know that Blizzard and a lot of players had the “no changes” mindset originally but we’ve already had many changes that have been almost exclusively positive. It seems to me that if we could just have the retail style cross server play then it’d greatly incentivize people to transfer off of the mega servers.

I’m interested to know if this is even possible from a software/hardware perspective.

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I haven’t even played since pre-patch because of the queue and an adult’s general inability to wait hours to get in when life continues around them.

Any solution that allows me to login and play without transferring is a good solution.

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I just want to play the game. Period. If a cross-server experience let’s me do that without waiting in a 6 hour queue, I am for it.

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I think this is a reasonable solution and should definitely be doable. Every day this week I have had at least a 4.5 hour queue by the time I got home from work. Having 30 minutes a night to play is certainly not ideal and I hope Blizzard is considering this option.

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they could do like other games and let people change servers freely with a small cooldown so populations would naturally stabilize as people settle down where they want
a lot of people rush to the mega servers because they have the fear of ending on a dead server

Psssst, move to a diff server. que time has already been solved.

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I think its a hard spot for them. For some reason a lot of people would rather the game die then have cross realm functions. Which we are actually starting to see unfold here before our eyes with the ques.

You’ve nailed it!

There are multiple points of view on this very topic, and I can certainly appreciate players wanting to keep realms as an isolated community (I’m of this opinion myself).

On the other hand, it may open the servers for activity, as long as people are still willing to xfer (as cross realm still have limitations dictated by realm population).

The main takeaway being, once the cross realm is open, it’s going too be near impossible to revert.

Maybe a system of allowing a free transfer away from a max capacity server, to mark that character as able to freely move back at a later date when population settles.

Still, requires players to actively move from the max capacity server.

I have my doubts that would happen. While the transfer off and back solves the problem today, its possible suddenly when things slow down (and they will) people all flood back. Then we are sitting in ques for 6 hours again when the next patch or expansion comes out.

It is only a temporarily solution to a problem if you do that. You need to solve the issue of why people want mega realms top to bottom. Not just fix the problem for a few weeks, and then automatically revert to what caused the problem, so you can deal with it again later.

Cross realm is just the way to do it.

Or players can stop playing chicken with the que times, and take a free transfer somewhere else where they can log in without the need to wait.

There is good reason people hate the idea of cross realm as it effectively destroys the identity of a realm’s community.

Explain to me your realms identity then. I actually want to hear it. Because I hear this toss around a whole lot but I am willing to bet that when it gets described its pretty much like every other realm.

You do know that cross-realm technology still requires people to transfer off the mega-server right?

It’s not a solution to rectify the que times, but one to populate “dead” realms.

Now that the realm identity question was dodged we can move on from that being a factor then I suppose.

It would still require people to transfer yes, of course, which I didn’t say wasn’t the case. But when you can transfer to a place where you still have access to content just like you are on a mega realm is a whole lot more inviting then going to one that it is a total unknown.

I understand its not absolutely perfect. But what we got now is a disaster. Maybe moving to something that, yes, isn’t perfect but is, probably, better than what we got is a whole lot better than nothing.

Well, let’s nip this in the bud, while I could ask if you’ve ever played the game without cross realm? You’ve participated in Classic Era, TBC or retail before any such cross realm measures?

If I said yes, then obviously we play the “no you haven’t” game and if I say no then we play the “how would you know” game. Which is still just a creative way to dodge the question. For someone that flings server identity around a lot it seems very difficult for you to just lay it all out there for us. What makes your server identity so magically and how is it exactly so different from everyone else? I mean it is the base of your whole case. This should be EASY to lay out. Its an open court layup for the game winner if its true. Just take the shot and win. I am open to hearing it!

But we keep talking about me. So ok, lets talk about me. Yes, I play things without cross realm. I have played them with them. So I know we will keep talking about me. I get it… kind of a big deal… but until you can explain to me the server identity that is going to be so damaged and lost then my goodness you have no case.

And this is how we got the mess of a game we have today. CRZ wont fix any queue problems, it’ll just errode away server identity and fills up the world with people that we shouldnt have to deal with in the first place.

I remember when crz was implemented and how much i hated it.
Why is this roving kill squad from Twisting Nether on Emerald Dream? Why am i competing with other alliance players from Sargeras for mob tags? They shouldnt be here.

Crz isnt a solution, it just creates more problems

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Uh-huh.
So you were introduced to the game post CRZ. It speaks volumes in how you’re unable to even consider the health of a realm’s community.

There’s a reason Classic was released on non-crz technology as Blizzard are well aware of how the game was impacted by numerous “quality of life” changes that had been implemented on post-Wrath release.

As my previous post was automatically removed, I will just TL:DR that CRZ completely stripped away all accountability and consequences for toxic behaviour. Before CRZ was even implemented, players had an identity, and would be recognised for their actions, both good and bad. But of course, you’d not understand that.

While the ques are bad, people are free to transfer the the preferred server.

Ah, the like I said I knew would come up in my pervious post, the ask a question and no matter what you said I got a contrarian response. Nope, sorry. I know what it was like and I do actually think it was better (like I said) but I feel its better to be able to log into the game at all then to not.

I know somehow you will pull out a cake recipe mistake out of that because thats just how the internet works but… lol… nope. Not going to fly.

We need free transfer with big cooldown, PVP X realms and PVE isolated realms.

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In 2 months any server that not a “mega server” will be dead.