Is the difficulty of content the reason you are playing Classic?

I see a lot of post regarding 1.12 itemization, along with the nerfs to elite mobs, and raids, being somehow the downfall of longevity in regards to these classic servers.

Is the perceived difficulty of vanilla due to bad loot tables, unaware players, and harder hitting mobs the reason any of you are really playing classic?

Honest question, because I see a lot of complaints about this being a watered down version of what could have been say a 1.9 patch classic.

For me personally I feel like classic brings back the RPG in MMORPG to WoW, and makes the game play far more fun and engaging. I’m no longer gated by dalies, and force fed what I’m suppose to enjoy. I’ve enjoyed feeling the incremental increases in power, the power spikes of gaining certain abilities so far. The fun of leveling professions. The “blizzard polish” of what private servers have been giving this classic loving audience for years. The community that is starting to form around each server.

I plan on clearing all the content, killing all the ally scum I come across, and enjoying the ride of leveling in classic. This game was always meant to target people who enjoyed RPGs and bring that game genre to a massive scaled up audience. If you want difficulty go play dark souls. This game isn’t meant to make you beat your head against the wall trying to min/max your way to victory. If you want to play it that way by all means do, but dont complain that it didnt make you rage quit because you wiped one to many times. Its meant to be fun. Its meant to have social communities build around it.

I hope to see this game thrive for several years to come, and I hope to see the people of my new home server (Kromcrush) grow into an awesome community. Three cheers for classic! Enjoy yourselves!

23 Likes

I play cuz I feel 14 again and that’s coo.

16 Likes

Your positive attitude has NO place on these forums.

9 Likes

Honestly the only people that are complaining are the delusional classic zealots that actually believe classic is harder than retail, and refuse any logical conclusion that says otherwise.

For the rest of us: difficulty is not why we are playing. That’s what retail is for.

17 Likes

No. Not really. The difficulty in leveling maybe. The difficulty of obtaining rank 14 maybe. But I miss every little inconvenience the game had to offer… Whether people like it or not, inconvenience has a part to play in making the game what it is.

Except for retail of course. Where every little thing that bothers a player is turned into a quality of life change. Therefore it lacks any RPG or social elements that classic had.

6 Likes
  • The reasons I’m playing right now is because of the time I just was fishing in darkshore and it suddenly turned into a fishing party.
  • How anytime i run pass someone and they can buff they do it as a reflex.
  • When I see someone struggling to kill a mob or two I help them out.
  • The time that someone was struggling with Den Mother and asked for help only to be flooded with tells apparently even from people that didn’t need the quest anymore.
  • When a gnome had an emergency afk in one of the defias mines of westfall and their dwarf team mate was struggling with a sudden surge of respawns and everyone that was coming into the mine tried to help keep them both alive and kill the defias regardless of if they got the tag or not.
  • When a bunch of people including myself were giving out bags(for free and without mats) to folks just starting.

I could go on and on about the great moments I’ve been having and I’m sue there is even more to come. Some of the moments I’ve had I don’t recall ever personally seeing or imagining them occurring in BFA or even a couple expansions prior.

Maybe that won’t last and in time the community may break into their bubbles and that sense of “we’re all in it together, lets have fun and enjoy the journey” may go away, but I’m having a hell of a fun time right now and that’s all that matters.

16 Likes

Oh c’mon. If Streamers were dying left and right in SM and it taking 3 hours to finish, do you think Classic would be as popular with that crowd? There is undeniably an attraction to 1.12 for a reason.

Even if Blizzard had the old data, they’d be idiots to use it.

I’m leveling enchanting. I had 2 +5 health enchants that I could have just wasted to level up. Instead I spammed trade chat with increasingly threatening messages offering to enchant people’s crappy bracers with my crappy enchant for free.

I was selling someone a Malachite, checked the AH, realized they were overpaying , and told them. They overpaid anyway. by like 20 copper.

The community and RPG aspects are what sets classic wow apart.

3 Likes

No one ever claimed it was more difficult because if raid mechanics. Anyone claiming that is the case is purposefully using a strawman and lying to you. What people have said for years is that the time investment and logistics required were harder, as well as longing for the immersion of the world. The fact that 40 people who stayed up for 120 hours straight and exploited layering to down a boss they have killed hundreds if times not only doesn’t change that, it should barely register as news.

5 Likes

Theres a ton about classic wow but one of the things for sure is the difficulty in terms of grindiness. I want the grind - the grind deters people more than difficulty does and when more people are deterred it presents a more varied player base.

3 Likes

Are you saying the streamers having an easier time creating content for people to watch due to dying less has an impact on classics audience and why they play the game?
If so, I disagree. Using Herod as evidence, the majority of players would rather NOT play on the streamer server. Sure 1.12’s ease of access has an appeal but again I doubt the difficulty has much to do with classics overall appeal.

I don’t give 2 $%^ about streamers. I’m talking about the publicity they bring to the game and only that. If their audience saw a game that was grindy and time consuming, the consensus would be different I’m sure.

They are playing 12+ hours a day grinding instances from my understanding. I’m not sure I get your point here.

Are you one of those dissatisfied with the 1.12 client use? If so, give an honest reason besides nerfed content as to why this makes the game less fun.

lol - besides that? That’s a big chunk. It’s not the overall Vanilla experience. Not even anywhere close.

1 Like

Ok, well until you finish that nostalgia time machine you’re working on it never will be. If you dont have anything beyond difficulty of content to put up, you dont really have much of a gripe imo. Classic wasn’t made to be difficult back in the 2000s. It was meant to be accessible.

Go play a harder game.

May I suggest BFA? Mythic raiding is pretty rough for a lot of people :smiley:.

3 Likes

Levelling is meaningful and crafting professions are actually useful as you level.

6 Likes

All of this. But I really love that there is one version of everything for all and one version of all endgame gear. So no matter the difficulty of the different levels of content everyone is judged equally by how far they have progressed their character and it is evidenced within the community by the unique gear that they wear.

2 Likes

If you read my posts i never suggested that Classic was difficult at all. It was always easy.

But what is 1.12 or Classic is a joke. And its easy to see why retail players like it.

Yes, I prefer retail because of the higher difficulty primarily. However the difficulty I seek is not in end game raiding or PVP. I don’t do either of those activities, I do questing and 5 mans. So I need the difficulty to be in those areas.

And as must apparently be specified, the type of difficulty I seek is not the twitch type but the investment type. Higher cost for death, longer between upgrades, higher chance of death, Etc.

1 Like

Not entirely, Classic is also distinct from Retail because of the type of difficulty, and that is fundamental to quite a few. Retail has great twitch but virtually zero resource management, certainly not over time scales longer than a few minutes.

2 Likes