Is Survival PvP bad?

I recently made a survival hunter. Got to 80. Geared him in all Green Gladiator gear just to get a taste of PvP potential. It seems like it’s not going to get much better than it is now (and it’s not great)

Just looking for anyone to confirm my suspicions that survival is probably somewhere on the low tier for pvp classes.

I’m guessing I should switch to MM or BM? I really like the idea of a melee hunter but that seems to be more of an illusion… I don’t know.

Should I be spending my time going for the full Epic Gladiator set?

Thanks for any insight.

Survival is not like warrior, DK or DH, where you can just get some gear and have some easy fun.

It takes a special hybrid melee-ranged playstyle to be successful at survival. Getting full epic gear will not improve your experience at all. Don’t bother with the spec unless you’re willing to invest learning it slowly

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Thanks, good advice.

Survival takes a lot of skill to operate. Depending on the patch it can really lack healing for solo survivability(ironically). It has an insane amount of crowd control more then other hunters and rivaling rogues while lacking their access to strong stealth. A lot of it’s bumps are smoothed out by having a healer, though often in Rated BGs you’ll be expected to hold points.

That means it can be rewarding to invest into as the class has a lot to give to players who invest in to it. Due to such strong access to crowd control it will probably land somewhere around low B on a tier list, but with it’s high skill ceiling it can rise far above it depending on the operator.

Ultimately it’s true strength lies in making it’s opponents play in an uncomfortable position. Play melee against casters and ranged against melee. You’ll find the most success playing in a way to make the opponent most uncomfortable and throwing them off their game.

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Mages run around with tremendous amounts of crowd control, and healing abilities, and they have some of the highest burst in the game. So, arguments about CC ability being the reason SV can’t have damage or healing is ridiculous, which seems to be the theme from Blizzard.

Flanking Strike was hitting hard in the first week and a warrior complained, and they over nerfed the spec. They built the modifiers of Pack Leader solely for BM hunter and it created something over tuned for SV, so they basically killed the spec instead of fixing the true problems.

The nerf to Spearhead was devastating, basically took any of the pathetic burst windows SV had outside of the over tuned Flanking Strike away. Unless Blizzard shows some love to Survival choose something else.

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Thank you! Very good advice. I really like how survival plays, so I really don’t want to give up on it just yet.

Flanking strike still hits fine post-nerf. Be careful trusting the doom and gloom of the forums, lol.

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Would you recommend crit over haste for harder hitting abilities?

Check out what Bicmex does:

https://worldofwarcraft.blizzard.com/en-gb/character/eu/ravencrest/bicmex

He is the best survival hunter in the game, multiple R1, AWC competitor, etc.

Also, go to Youtube and search “bicmex survival” and watch his guides. All the info you’ll ever need and more

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No, you still generally want mastery and haste (haste moreso if you’re playing mongoose bite), but crit isn’t nearly as bad for the spec as it used to be

Mastery/Haste

Mastery is the best for damage.

Haste is better for action economy. It’s about putting the damage in and trying to stay ahead of them in globals, that way you can react first. Don’t go higher then a little over 20%.

Balance both.

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