Is LOS broken?

Since when are trees that obstruct your view of the mob shooting spells at you not requiring them to move? Or shooting a fireball thru a small bluff?

Some trees don’t really LoS, others do. It’s not really consistent and that seems to have been always the case.

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Yep certain instances are like this too.

not all objects such as trees cause LoS in classic

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Same with small terrain features such as small hills.

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This is how it has always been. You learn what really blocks LOS and what doesn’t.

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In vanilla (and classic) walls will almost always behave as LoS objects. Trees, bushes and small hills will almost never behave as LoS objects.

I actually find this beneficial. I tab like crazy to get targets and in my own weird head I feel that if I can tab a target on the other side of a tree first I have some kind of advantage.

Now, LOS regarding a slight bump on the ground on the other hand…

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If you’re a Warrior, you learn really quickly what stops LoS and what doesn’t.

Hint: if it let’s you Charge through it, don’t. Falling through the world means a Spirit res.

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LoS as well as the ability for mobs to nuke you from distances over 30yds, have had this happening to me with Murloc Seers and Gnoll casters in Red Ridge, run behind a literal hill, too bad not happening. Youd think this would be ONE thing they fixed

A lot of trees were never LoS, and a lot of stuff in general isn’t true LoS. It was like that back in the day, as frustrating as it is

I taught someone in WSG on BFA before classic launch the hard way that the trees weren’t LoS, lol

They would have fixed it, but the tard brigade and their “#nochanges” ruined that.

Oh, you mean the people that made it possible for you to be playing this game and posting on this forum? That’s right, they stopped changes from happening…

Sperg.