Weren’t you leaving to do RL things a dozen posts ago? Take a walk, bro. It’ll help with your hysteria.
I grabbed food, talked to wife, started listening to classicast and alexensual streams, and started replying… I am sorry. Are you this desperate to try to catch me on a point? Good grief!
The absolute state of WoW; max level players cannot even comprehend multitasking.
Listening to Alexensual streams. Found your problem.
Not Classicast though, right? Selectively plucking out things to try to argue, done with ya bud.
I’ve been done with this conversation since the first reactionary crybaby thread about something that’ll exist temporarily to prevent the exact issues that they had with the original launch of classic. Only morons want to sit in massive queues only to stand around with nothing to kill and have the server crash minutes after they finally get in.
Did you play during the original launch? Because it was a mess of queues, crashes, loot lag, and overpopulation.
I’d rather be able to play without constant interruptions. Not that I think everything will go smoothly this time either, but hopefully it goes better than it did 15 years ago.
And only morons want to play current WoW, yet here you are.
Great!
There are absolutely no valid cons to “layering”.
I don’t even have an active subscription because current WoW is awful. Layering is still your server with pockets of players distributed in such a way that offers stability at launch and that has a hard end date. That’s hardly current WoW; and you gnawing, grasping apes can’t seem to wrap your two functioning neurons around that concept.
start at 7 mins
then watch the whole thing, lots of topics are covered.
It’s not your server if there are artificial methods in place to prevent you from playing with part of your server.
Except I’m able to play with whoever wants to group with me? Typing in local chat that I’m LFM for X, Y, or Z isn’t hard.
That does not quite sound like an MMO, but perhaps someone else can clarify the difference between a co-op game and an MMO.
Simplest definition massive multiplayer online game, which is extremely broad and can have many different mini definitions, even battle royale games are mmo’s.
Right, because chat as a method of communication and to find groups for content was never a feature of retail vanilla or any other MMO that existed before or after. If I can’t see somebody right in front of me that player just doesn’t exist as a potential person to group with. What, did you just stand outside of Deadmines and RP back in the day to find a group? No? Shocking.
So the thousands of people in your layer makes it not an mmo.
Are you serious?
I am glad dungeons are the only content.
I am also glad MMOs no longer have to be persistent.
Good thing you highly intelligent people are here.
I guess it’s a good thing that I can still use local chat to invite people for group quests, WPvP, and even RP events then if I so choose. Probably because I recognize that I still have plenty of people to play with rather than sticking my head in the sand and acting as if each player will exist in their own individual layer devoid of any way to interact with others.
I’m a bit confused and have a concern. I’m not super clear on what this layering thing is or how it works yet.
So when people make their toon they are set to a layer.
Does that mean that if I make a toon say in early August to reserve my name, and my friend makes a toon the day of release we will be on different layers? I will run into Stormwind and be standing next to them and never see them unless we party?
If I have mass amounts of friends trying to all play together on a server, more than a single party can hold, does that mean due to layering I wont be able to play with more than 5 at once if they all make toons at different times?