Is it possible to write victory without being lol evil?

You could probably defend the sinking as Alliance ships trespassing in their waters, and in pursuit of a ship carrying their princess as well. A polite “Go away or else” would have been preferable, but I can’t blame them.

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I don’t think Night Elves really have any room to talk about a “neutral” faction shooting up invaders without sending emissaries.

The situation was a tad different. There weren’t any escaping Night Elf prince or princesses making their way from the East Kingdoms.

So the Zandalari shouldn’t have shot up the fleet that was trying to recapture their princess? just confirming.

Didn’t say that, but having done so, it would be idiotic to assume that there would not be consequences for such an action.

A victory would be causing zandalar to not ally with the horde (something already impossible due to already announced causality). That’s literally what the alliance set out to do, that’s the only objective they have in Zandalar… and the one that is failed at miserably yet again.

The original intent was making Rastakhan surrender and remove the Horde presence out of Zandalar. Which is why it doesn’t feel like any sort of ingrained victory. We failed our main objective so we settled with crippling the Horde’s naval options. Which is why the Horde are left with Talanji fearing the Horde’s withdrawl as they too, lost their primary objective.

Its hard to consider The Battle for Dazar’alor as the goal was never to kill. We simply aimed to cripple the Zandalari forces and cut relations between the Horde and them. Which utterly failed so thus we killed their king to demoralize them.

Honestly, the bigger issue is the story. We knew we couldn’t stop the Horde from getting the trolls as their new Ally. It was advertised and made as a selling point to the game. So it really killed any sense of victory to achieve when the whole story was based on an impossible goal made by Blizzard themselves.