Yeah i usually go to the tower in the WPL and gank people trying to farm the crusader enchant once i get bored of killing people going to raids with world buffs in blackrock
Eh, I find this not to be true. Yes, you can do tailoring but you could also do leatherworking or blacksmithing for disenchantable mats. Sell the cloth youād use and buy the appropriate material, youāll probably make money on the deal considering the sheer numbers of skinners and miners.
Or directly buy greens to disenchant, there will be a ton with bad stats you can grab off the AH or in trade.
Engineering also has excellent items for leveling. Target dummies, death rays, explosives, stuff to open locks, and so on.
Enchanting can be very lucrativeā¦IF you will grind out the top end game recipes that are either crazy rep grinds, random world drops, or from raids only. If not, then everybody has what you have. Just my opinion. If you are casual its tough to make money. But all said, play what is interesting and fun to YOU!
I think I made a good point here!
My main is a rogue and I will be taking Enchanting because I donāt want to waste all of those soulbound items I will come across in my journeys that are no longer useful.
Once the guild has enough high level enchanters, Iāll drop Enchanting for something like Engineering as my second profession will likely be mining from the start.
ā¦and besides, Iāll be leveling a priest alt that will likely take over in time which can use all the materials Iāve collected and just powerlevel back up to where the rogue left off.
with tailoring⦠its virtually free to level
Everything has a cost. If you use the cloth you gathered you could have sold that cloth instead. The value of the cloth is the cost of leveling tailoring.
The same goes for any other profession. You can gather stuff and sell it or use it to level the profession. The lost money is the cost of leveling the profession.
when leveling tailoring⦠if you canāt sell the stuff you craft on AH, then its just vendor trash unless you DE it, and if you wanna sell DE mats, go for it, but half the materials (essence) will not sell, so they are worse than vendoring⦠in this case⦠its a free method of leveling enchanting.
Even without tailor pairing, far from a waste. My main has been an Enchanter since vanilla. As a Rogue I picked mining instead and sold all my raw ore. Struggled to get my first mount, but from then on I always had gold and bought my epic mount so soon after 60 that my herb/alch friend was mad.
As some mentioned it can be difficult (or expensive) to get mats, but I was super casual during vanilla (two little ones had priority) so I never did a single raid and only occasional dungeons. Still did fine. Plus thereās always the option of advertising for tips (i.e. customers provide mats).
Only drawback is youāll have to call out wares in chat and compete in real time with others doing the same (no vellums in Classic). So while everyone else can toss stuff on AH and go on adventuring, enchanters are a bit more tethered.
That said, it can be very profitable (especially with rare recipes), and I think itās the most āfunā profession. Iāll definitely be rockin it again in Classic.
Yeah, this is something that is a big drawback. The enchanting spam and cutthroat nature of it can make it tough to sell enchants. Itās usually best to do for friends/guild members unless you are lucky enough to get a rare recipe that people really want.
I would say it only helps while leveling slightly, unless your a caster who needs a magic wand.
Leveling enchanting with something other then tailoring is possible but, if you need on everything to disenchant in dungeons people are going to hate you.
Having a guild mate who is a tailor you could always trade him cloth for greens to make leveling easier.
Or if your a skinner trade leather to skinner for some greens as well.
If your a miner trade ore in exchange for rods for enchanting to a blacksmith.
Honestly the ability to Disenchant is more profitable than your actual enchants most of the time. Your greed rolled blues you DE have shards worth more than the vendor price at 60. Not like you can mail those to an alt to DE for you, theyāre BOP.
File it into the ānice to haveā category. It really isnāt that good though. You might as well just have someone in your guild enchant your stuff and have herbalism or something if you just want money. Again though, pve or pvp, one of your profs should be engineering.
Enchanting is great if you manage to get the raid recipes. IIRC, you could have a level 1 alt with enchanting to DE boes. Classic isnāt retail, so itās not gonna be raining purples.
Itās lev 5 but close enough. But the main money from DEāing is the high level blue shards, which you canāt mail to a bank alt to DE for you. Of course everyone should have a lev 5 bank alt just to DE some greens because some of those dusts/essence are worth more than the greens.
You pair it with tailoring. Use your crafted cloth items for disenchant fodder.
One thing you might want to investigate is if you want to raid or not. There are a lot of higher enchanting patterns (if Iām remembering right) which are raid drops. So you might not be able to do much high level enchanting if you raid.
Also, remember that enchanting can only be done directly in vanilla. You canāt make an item sellable on the AH. You want to make sure that hanging around in the main city is something youāre willing to do.
Itās a gathering profession or a crafting one. requiring a static playstyle to switch to the crafting one.
Itās the only profession without an end product.
You can spend hours spamming chat to get an actual enchant done.
Enchanting mats cost nothing to list on the ah.
Enchanting items nearly always turns into a waste of time or a worthless, goldless event.
Levelling enchanting often results in people giving away free enchants in town. This destroys all of the crafting aspect of enchanting excepting the raid drop enchants.
You can pre enchant twink bis items.
Itās a great levelling profession as you can simply disenchant your soul bound junk and sell the mats. This will be most effective in the beginning.
The sheer amount of illusion dust and large brilliant shards required for consumables/enchants could make it worthwhile if you intend on running a caster main, or hunter.
It couples well with herbalism or alchemy if you like raiding or being prepared and are a hunter/caster.
Itās usually dominated by raiders/guilds selling high end enchants.
If you are not a designated guild enchanter you probably will not fill out your profession list. You will never have the mats to do more than a couple of the nexus crafts.
Nexus crystals. Are. A. Problem.
I highly recommend it for a character you are gearing for pre bis or one that is just doing dungeon runs. It only needs to be able to disenchant. You can drop this profession at any time.
Dsmvi is spot on with everything I remember about it. I know that when I looked into enchanting, I wound up going herbs/alch instead. Also, I do remember that in both guilds I was in (one horde, one alliance), the raid drop enchants were funneled to one guild enchanter. Anyone else had to wait for another drop, IF another drop happened.
There are still a lot of desired enchants you can get without raiding from reputation and such. You also donāt even have to constantly advertise, you can just sell the mats on the AH and make plenty of gold that way and just pick off people looking for enchants out of chat. It will be common for people to gather all the mats needed then advertise in chat for and enchanter.
Enchanting is rather challenging to level. Donāt expect it to keep up with your character. Once youāre higher level, you can farm instances solo to get your skill up to 200 or higher, if memory serves. Tailoring compliments it well, and it will help finish enchanting to 300, but itās not necessary.