Yeah, Aug is better than previously stated. I went 6-0 in my last two solo lobbies as Aug, lol.
Yeah I mean unfortunately for pvpers, blizzard stopped caring about pvp/balance a very long time ago.
Aug’s like gameplay is very cringe cuz now you rely on a 35% proc chance from prescience to rly be cooking cuz of the tier ._.
It just depends on what the group needs. Aug is only good if the group is putting out at least 350k-400k dps without you. Groups that aren’t doing this would be better served by a dev evoker. The problem is you don’t know until you can’t switch so it’s pretty annoying.
Aug is definitely more fun and I can honestly say the versatility they bring (not the stat, the meaning of the word) makes for a fun and unique playstyle. You can burst heal the entire group and pretty much carry pugs through higher keys making a 20 feel like a 15. The main selling point is being a dps who is able to assist the healer in a pinch and I don’t mean a little I mean you can actually heal through a boss fight if the healer goes down in a lot of cases AS a dps.
It’s really all about the dmg your teammates are doing though. If you have a dps doing 75k WITH your buffs it’s going to be a long run and probably not beating the timer. when you could’ve brought 150k to that spot.
Most evokers don’t play Dev right anyway… you really have to have stopcasting macros for pyre and disintegrate for when you get an essence proc and also understand when to use pyre and when to use disintegrate. Just because there’s more than one enemy doesn’t mean you auto use pyre. Another thing is dev should be played backwards vs. other dps. You are always switching to the target with the HIGHEST health to make use of your mastery instead of aiming to finish off lower health targets.
The spec is really just janky and backwards to begin with so the odds of someone being effective with it on average is low which got it a bad rep.
Aug is so much easier to play and hard to blame for performance.
I love Aug but I still go Dev when I want simplisticity. I still haven’t really found a good notion of Aug for dps when pveing as of recently.
You can log yourself and check it after every dungeon and/or raid encounter to see how you’re doing. I think they fixed the hooks for it so it should be accurate now.
They did not, but you can still track buff uptime etc for a good idea.
I think a rework will be likely down the line. Like you said, it’s janky across the board, the mastery is reverse intuitive (prioritizing higher HP% targets rather than helping the group finish off lower HP targets). As I’ve seen in another thread, the rotation is kinda boring. You mainly just spew a thin blue beam out of your mouth and that’s it. I LOVE Dev, but they certainly aren’t done making it more fun.
I also believe, as many others in both an Evoker forum post and a General Discussion post, that the reduced range of Evokers serves nothing. Having a mid-range only caster isn’t fun, especially as a healer (they heal at 30 yards, but still). 40 yard baseline range please.
I think it’s funny how you tried reporting this post but Blizz said it’s all good. Keep wasting Blizz’s time with your troll reports XD
Are you okay? Why in the world would I report that post it has nothing to do with me?
Personally my issue is devastation was just boring. Augmentation is something cool and new. I like the idea of a support class.
The sad thing, Deva is a blast and it pumps. It’s mobile as hell, it feels great to play. Not a fan of the Mastery personally, but it’s functional.
IMHO: the only real problem with Deva is that Aug exists… and Aug is so damn useful in group content that you’re basically trolling if you show up as Deva. Yes, I know, some folks are like: “It’s my $15 and I’ll play however I want to”… but simply showing up as a spec should not require you to say that.
It doesn’t prioritize mastery anyways after nerf number 3 or 4 or whatever we’re on at this point, at least.
Though I suppose it doesn’t change that you still always prio highest hp target, but I don’t mind that personally.