Is Cyclone the most OP CC?

In what part of a fair and productive society do you think someone is entitled to participate when they’re unwilling to care about making accurate claims

Nobody called on you to write or read anything complicated, you just asserted 2+2=4.1 and keep on finding things to say about it that aren’t “oh yeah, that’s true” when reminded of the nature of 4

You need to go reread my entire original post then.

“Most” cc was nerfed in dragonflight sans clone and fear

Clone edging out fear for obvious reasons has created a world where fear is the strong casted cc

Are you happy?

This is just what people do when their class is giga s tier. They nitpick little things about other specs like fear duration also staying the same as if that somehow matters in the grand scheme of things. I don’t even read my talents just analyze the game as a whole. Excuse me for forgetting about the exact amount of CCs that were touched in that original pass again the gist is clone big scary button that may need slight nerf any debates to that?

standing 26m from druids is actually the easiest to avoid.

Instant RANGED stun is the most powerful CC in the game because you can still take damage while stunned whereas you take no damage in cyclone. And while taking no damage in cyclone your cooldowns are resetting a few seconds.

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oh thought u were talkin bout holy stun into fear

Is Cyclone the most OP CC?

No, physical stuns are because you can still hit the target without breaking the cc and they can’t be dispelled either, unless sanc and bop!

But cyclone follows directly after and it is without a doubt the most annoying cc.

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I like how the answer is nerf clone (which I agree with) but no one is asking why druids have so many free globals to spam it. Because their healing is always ridiculous.

cause druids at current play were selling weapons back in bc

Free globals? Not sure what that means, but if meant global cooldowns then you are clueless.

Blizzard never should have forced druids to use a global cooldown for each shapeshift, especially feral. It makes the class feel a bit clunky in pvp. Feral is already punished enough by being squishy, and when going into bear form they do negligible damage.

At least reduce the global cooldown to something like 0.75

Because more often then not I’m shifting into another form after using a different ability that also has a global cooldown and I’m caught in caster form. For example, when I use mass entanglement in cat form and then switch to my travel form to wild charge away. Sometimes I get caught in caster form because of that stupid global cooldown between both abilities. Same thing when being snared nonstop and switching to cat form to attack someone.

That’s the definition of clunky.

If shifting is going to break roots slows and immune you to polys it should cost a global bud

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I agree with shifting feeling clunky. Maybe I’m wrong but it’s best to sit in one form sometimes. If I’m getting trained bad I’ll do whatever it takes to not shift and when it’s high dampening bear form heals might not be worth the globals

If a feral gets enough space to escape someone, it should not require 10 heals and an entire mana pool to recover from two DoTs.

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What is feral best at?

Bleeds? Nope…
Mobility? Nope…
Single target dps? Nope…
AoE dps? Nope…
Healing? Definitely not. It’s not even a good offhealer. Probably the worst hybrid for it.
Crowd control? Okay, maybe… but it has to give up a lot to get that cyclone. So I’d list it as a no.

Outside arena, why would anyone pick a feral for their team over other dps? I got to the point where I see a feral on my team and think our chances of winning just dropped significantly. I sort of let out a big sigh…

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Has feral ever been a powerhouse in BG’s

No, but is that a good reason for it to be one of the lowest in damage output and one of the lowest in heal output? They need to be good at something or nobody will play them. I spent two weeks trying to get it to work. Granted, having the full tier set would help a lot, but it’s not the end all in making feral viable.

Either it needs more tanking ability in cat form so it can pump out its damage, or it needs more healing. I’d rather have more tanking in cat form because feral is way to susceptible to being punished during stuns. And why? It’s not like feral is doing tons more damage than other classes that it deserves that fate. Give it better defense in cat form and the damage will be fine.

Barkskin on such a long cooldown doesn’t cut it. Maybe in arena it’s fine…

You’re clueless and have bias toward Druid. Feral is a dumb spec. They have no consequence for being interrupted/locked. They shouldn’t be able to shift if they get locked when hard casting a heal or cyclone

Okay, remind that to the 1 feral you see outside arena every 10 BGs. Tell him he is special and all the other ferals just flat out suck LOL.

Can’t wait to see all those “great” ferals in rated Blitz Brawl. Easy kill for my rogue.

Don’t matter. I gave mine up. I see them in BGs and just plop a DoT or bleed on them and chase them down with my rogue for an easy kill.

I’ve actually seen more frost DKs and Enhancement Shamans than ferals the last week or so.

And one other comment.

Why can’t I switch from bear form to bear form without switching to caster form inbetween? Same with cat form to cat form?

Sure, keep the global cooldown, but let me stay in form when I hit the cat form keybind?