Given the choice I would rather pay for Classic and get Retail free.
I just chose to unsub but forgot one of my other accounts was open. Closed it last night.
I can do all the stuff I find fun in WoW’s trial. Playing the old stuff is drastically more fun and I can play through most content up through BFA for free.
There was definitely some hints of these annoying trends in Nazjatar.
Those gawd awful AoE fountains and the on death growing AoE’s both started in Naz. Couple of the dumbest things in game. Just pure annoyance and with no challenge. And they went full throttle with them in Torghast.
So here’s a use case.
Fighting two mobs with fear and only interrupt one so the game unplugs your keyboard and drives your toon into one of the AoE fountains and kills you.
Two super annoying mechanics combine to kill you while you’re not in control of your character. Such a mind numbingly bad way to provide a challenge.
There are far to many mechanics and also far to many buttons these days. This is why I don’t raid anymore and have no interest in mythic+. Game needs to be more streamlined. Make less mechanics, less buttons, less currencies, less systems, and overall just less of everything. But make them count and feel special. Right now we just have bloat.
At least in dungeons I find it to be manageable on most bosses, however the trash mechanics are getting a bit out of hand. You know, unless you’re only doing heroics and just ignore cast bars etc. but it’s like, unless something is casting, exploding, leaving crap on the ground, it’s like blizzard said nah. Everything needs to be annoying and grouped together with other annoying.
Also, a few bosses are crazy and super annoying. General Kaal, for example. Like good god stagger the one thing from the other thing please!
I got hit by these enough times while trying to read quest text and thought, yeah the person who had this idea back in the last expansion and decided to bring it back and amp it up should have been one of the Activision layoffs.
All my guilds have been social/family guilds. I really identify with this quote;
My guilds are pretty much dead now and I am a social player, Many times in BfA I’d stop and think about how I’d go about trying to explain stuff or help people with regard to the new systems and mechanics. For the most part I don’t think it would have been possible. Even some of the icy-veins guides in BfA just gave up and told people to go download a sim and run it to see which was best for comparing gear.
Then in N’Zoth the thought of trying to get some of our more “casual” people thru that raid on normal would have been… interesting. LFR we could have done it, because with a few good people we could have made up for 2 or 3 super casual types.
Horde guild I am in now has just started scheduling carry normal runs for the casual players in the guild. Be interesting to see how it works out.
In the days of board games… (remember those?) we’d call those players the beer and pretzels players. Super nice, no drama, just want to hang out and have fun people. The kind of people that look at spreadsheets all day at work, but do not want to do that for fun.
Feels like there isn’t really a place for them in WoW now. (Feel like it has been that way for a while, to be honest.)
This is a pointless major annoyance. Other than “hey ranged, get closer so we can all cleave” it has no game play value. And it usually combines with some other mechanic the want’s you to not bunch up.
So it comes off as a crazy person. “I miss you, stay away”
Another issue is things don’t seem to be following their games own rules. Mobs in CA re stealthing with bleeds and dots on them. Just make it up as you go along I guess.