So I’ve been playing BM in keys for the last few weeks as I’ve been climbing slowing. It seems to me that most on the forums think BM is underpowered or under tuned.
I personally don’t think this is the case (would post logs but cannot link) my experience in BM vs MM vs all other classes tells me their are a few small issues of QOL and damage ramping that would make BM feel better, and bring us up to par in short AOE Burst windows.
Before I discuss that, lets cover the two damage profiles.
ST- Not much to say here, BM ST is strong.
AOE - Again our AOE is very strong, but it takes to long to ramp, and feels rushed during frenzy/BC timers being so short.
I think that 2 QOL changes and a potential talent point would fix most of our M+ complaints.
- Frenzy duration from 8 Seconds to 9 seconds.
- Beast cleave duration from 6 seconds to 9 seconds.
- New talent point:
Insert name here
Instant 1 min cd
Your next kill command sends your pet into frenzy, granting 3 charges.
Ok, lets cover theses ideas and why.
The first two are simple, an extra second of frenzy would help with 3 stack uptimes at lower crit/haste levels on top of widening our aoe windows to allow more CS
Beast cleave being 6 seconds is a bit miserable. it makes us waste a lot of focus on multishot, and only allows a 2-3 kill commands in that window. longer window would feel better and allow us to retain focus for KC procs.
talent idea. I’m not a game designer or engineer nor am I trying to be. But the issue I see with our perception of low performance is the way our AOE works. Most of our AOE is from our pets AA, and most of our pets AA come from frenzy’s attack speed buff. The governing issue is that as we begin AOE on each pack (assuming the tanks not chain pulling) we have to gain 3 charges of frenzy. With a two stack of BS, available this means we need to delay each stack till the last 2ish seconds. So without procs it takes us about 18+ seconds to get our primary damaging AOE ability to be on par without BW, and with its still 6+ globals. This is to long in M+ and the worst part is now we have no BS charges.
The talent I’m proposing would allow us to open on a AOE pull with:
Multi>Talent>Aoe Rotation
instead of
BS>BS>Multi>KC>BW>BS>Multi>Aoe Rotation
a 1 min CD may seem long, but consider that this would allow us to have 2 BS charges at the start of a pull.
This change would also not massively affect our ST rankings or performance, which again, does not need help.
I’m curious to hear what others think about this.
Thanks