Immune to CC isn’t too useful in PvE, and even when it is you might hold Bladestorm if it’s not optimal for damage (to get that part out of the way)
Bladestorm does roughly the damage of Thunderous Roar, a little better than Spear of Bastion (with no talents).
BUT those are instant cast, while Bladestorm occupies your time for 5.3 seconds. I’m not sure if you should even use it during your Warbreaker damage window. It does not play like a burst aoe ability, and it is even more disappointing in single target.
As for single-target usage, Bladestorm is about as good as 2 Mortal Strikes, without Overpower/Execute buff. So generally you could do more single target damage in 5.3 seconds with regular rotation abilities, but at least it doesn’t cost rage.
My build can only afford to get Bladestorm and one passive for it. The passives are
-
Dance of Death - If your Bladestorm helps kill and enemy your next Bladestorm lasts 3.0 seconds longer
- stuck in Bladestorm longer? sounds weak
-
Unhinged - While Bladestorm is active, you automatically cast a total of 2 Mortal Strikes at random nearby enemies
- basically doubles its damage in single target, but you generally still want to use it against multiple targets
-
Hurricane - While Bladestorming, every 0.9 sec you gain 5% movement speed and 5% Strength, stacking up to 6 times. Lasts 6 sec.
- sets you up to use other burst damage abilities; decent all-around unless the enemies die too fast to make use of it
-
Merciless Bonegrinder - When Bladestorm ends, Whirlwind and Cleave deal 50% increased damage for 9 sec.
- generally good for aoe, but I’d rather get something that makes it more worthwhile in 1-3 targets
currently running Bladestorm with Unhinged
Here’s my build currently:
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If I were to not get Bladestorm, I’d probably get
-
In For The Kill (10% haste for 10 seconds after Warbreaker)
- (to do more damage in Warbreaker window)
and either
-
Improved Overpower (15% Overpower damage)
- (for more single-target)
-
Improved Sweeping Strikes (6 sec. longer Sweeping Strikes)
- (for more damage in 2-3 target situations)
not a fan of Slam or Skullsplitter
anyone got any good insights?