Honestly, seems like its to much work compared to legion, especially for tanks. While at the same time I find the boss fights more anticlimactic compared to legion and less dynamic.
Why are there 2 mobs in some packs that require different interrupts at the same time? Why isn’t 1 required interrupt enough?
Why does the 1st boss in underot require an interrupt and then spawns a mirror that also needs an interrupt or it 1 shots the tank…when some casters have a long interrupt CD? How does this make sense from a design perspective? Does that mean that its harder for some casters to get into underot groups?
Why do 3-4 explosive orbs spawn when the trash requires an interrupt that if left unchecked could wipe the group?
Why do some trash packs put a dot on a party member or tank that requires a dispel that not all healers have?
Why are boss mechanics in certain dungeons almost easier then certain trash in shrine where a whirling slam 1 shots a melee dps?
Why is it that in one run in King’s rest spit gold fires out before the other dot finishes and on another run the spit gold comes out in a reasonable and healable rate? Someone times it and says “We had RnG luck on spit gold”.
Why does the last boss in King’s Rest blade barrage the tank during a fear?
Why does the council boss fight in King’s rest sometimes cast severing blade non stop (one after the other) and it can’t be healed and other runs only casts 1-2 during the fight and then the key gets finished?
Why do the 2 consuming essence mobs that spawn on the last boss in shrine both require an interrupt? Why couldn’t there be one mob with more HP for the DPS to solo? Wouldn’t that prevent more shrine keys from being depleted on the very last boss verses just adding more time to the key?
Why is it sometimes not only trash mobs snap but players get snapped 10 yards for no reason?
Is M+ about luck to time a key? Or can it be about challenging, and fun mechanics like legion again?
I do think mechagon is interesting and fun on the PTR. Lets hope blizzard fixes the current BFA dungeons to. All I see are miles of complaints and upset people every day complaining about m+.