You think they actually read feedback? They just look at time played metrics, see people spending hours in there (cause we have to) and call it a success.
Just put Badges of Heroism and Badges of Valor.
Iâm fully aware of what itâs like, this isnât anything new for me. You adapt and move forward.
You mean re roll.
We donât want to do that.
Your awareness is not obvious from your posting on a classic uncapped character.
Not surprising. He basically said the same in BFA.
Lets be honest, hes not going to say âThe expansion is terribad, I am to blame please hire someone else Blizzardâ. He is going to downplay the problems.
We will see how the subs go in the next 3 months, and what they have to release.
My opinion is they are going to have to make some changes soon as the hamsters are starting to revolt.
âWe know people are extremely unhappy with the current loot situation, but instead of increasing drop rates back to where they were while we work on a better system, weâll chase away more and more customers most likely permanently by not doing anything until probably 9.3.â
I have one toon, I donât reroll. That isnât how you improve because youâll still be making the same mistakes regardless.
Every season in WoWs history has broken comps, learn to beat them or cry about it.
Just read the article on PC gamer .
Could the writer of the article be a bigger shill ?
Activision could of paid for it to be written. Thatâs still a thing.
Iâm pretty sure they did .
tons of ânothingâ bleh
loot needs a +1 item across the board period.
People from my guild stayed longer for the start of BFA. They at least made it through a raid tier. People are starting to drop a month into the raid. Its only downhill from a launch, its just how fast it goes downhill.
Uhh, no. Anima is worthless.
Just drop more gear, 40-minute dungeon runs for 35 anima is a waste of time.
I really dont understand why Blizzard is so bad at this. Its an easy fix, just increase mythic + and raid loot a bit.
Instead they stick to their guns instead of saying they were wrong and try to make up entire new systems.
Same reason why we had to go a whole xpac with things like Battle Shout on the GCD when nobody asked for it or wanted it in the first place.
They should not increase loot drop rates. I believe the effort put in to achieve loot is equally proportional.
We shouldnât prefer loot to be dropping from the sky as it did in Legion and BfA. What that tends to do is actually devalue the effort you put in to obtaining a piece.
Ask yourself whatâs worse?
The covenant gear should have been a suitable placeholder for missing gear pieces, yet it felt like it was an ilvl lower than where it should have been since it was locked behind renown.
I really feel like someone has the ability to still get stronger still, but it just may require more effort than someone else who got lucky. Thatâs RNG baby!
The game has always been like this, but that shouldnât devalue you. Itâs not a competition. Who are you competing with? Your core guild members who raid and your group of guildies or friends whom you dungeon run with get stronger as a whole by getting gear, regardless of if it is you or them.
Should you get more anima per run if you are unlucky to get just anima? Above a 5 it should scale accordingly, raid bosses should drop 250 to be on par with epic WQ bosses.
LFR bosses should drop 100.
my 2 cents.
I have killed 35 raid bosses and got 0 loot. Your argument is invalid.
Useless responses every one of them.
This meta is different because not only is it absurdly unbalanced but they intentionally made it bursty.
And as I said the 3/4 most common broken specs everyone is rolling are hard counters to me and my wifeâs team.
It doesnât matter.
You could just say l2p noob like every other elitist troll but youâre parading your looking down us as advice.
Iâm sure you probably play a convoke boomkin or ww lol.
Donât bother replying. You have no substance posting on a Classic alt.
Good luck to you.