Being at the Top of the Food Chain inside the direction of a company, does not mean they’ll know what’s happening with his underling minions or Developers working on all aspects of the World of Warcraft.
A clear example is that now Demon Hunters are not wanted in Raids cause of the lowest ever DPS/Damage for a class in a current raid content.
I am hearing complaints across the board of being next to impossible to pug M+ Mythics, and even worst, no Raid leaders want more than 1 Demon Hunter on their raids, due to their very low damage on single Target, but just to get the Chaos Brand buffing spell damage.
This is clearly the developers making changes to all classes, and the ones in charge of Demon Hunters, not knowing how to play a Demon Hunter or even caring to give a fudge how making Havoc the weakest class in Raid content and also bad in PVP.
Too many nerfs to Demon Hunters… now with little survival compared to the past, and limiting our AOE damage and then pushing down our Single Target around 20%-35%+ less than the top Class on the raid meters.
Maybe later this changes with borrowed power… but a lot of people already stopped maining a Havoc DH in Shadowlands because they cannot help in Raids as Much…
I wonder if this class destruction by the developers happened with full awareness of Ion Hazzikostas, or was done behind his back…
I wonder, is the developer’s team aware of the raid numbers? class attendances to Castle Nathria, dps/damage scores in raids happening at the moment??
Is the Havoc Destruction the reason of a spiteful developer hating demon hunters? or is it just some evil fun?
The talent tree for Havoc Demon Hunters have had quite some modifications… some good, some really bad… some others “what the Fudge” are they doing??
To the point that I said in some old post… it feels the devs working on class changes either have no idea what they are doing to some classes, they don’t play them, or they have some RL friend/partner that told them to please make Demon Hunters obsolete…
Yes, we still have good mobility, but no one wants a good mobility class that does poop single target in raids… unless maybe they want to delete this class soon…
I hope this post is read by someone that can actually help our Class and Spec… Lets hope Any developer that can tell us, why the fudge we have been destroyed in single target damage, and why that benefits Raids??? Why Why Why???
My apologies for any typos…
Lets hope we get fixed soon…