Ion and Hazel Interview

I think it was a really great interview overall. I really wished Hazel asked the big question though.

“What do casuals have to look forward to other than raids and mythic + for this expansion”

Ion said player housing was not coming this expansion, I guess they are maybe looking at professions with their talent trees to fill that gap, which is neat. But I was really hoping for a new announcement of well not torghast but something like a treasure hunt thing, a casino, a race track thing or something!

Something where people can just chill for a couple of hours and not actually press combat buttons…

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They’re revamping professions from the ground up.
One of my favorite things to do back in MoP was chill for a few hours mining Ghost Iron Ore, or killing goats and skinning them.
I’m really hoping professions are enjoyable and worth doing in DF.

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Again this is a topic Ion and Blizz will avoid all day long.

Also lets not forget that 90% of the streamers and content creators play on a level where this topic is invisible to them.

The only 2 content creators with sizable audiences who talk about this are Asmon and Bell.

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Ion said that player housing is something that they want to do but it was something that was going to take multiple expansions to complete. He spoke in terms of 1,000s of hours worth of work to do it right.

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Be fair. You don’t get to do that. I thought her questions were smart, reasonable and well constructed. She was an excellent host. You know, an interview can go worse.

This way, everyone is happy. The interview wasn’t cut short with made up obfuscations or enveiglement and this way you can come back to the forum and start the canard du jour on the casual debate.

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I was kind sad when he said M+ was one of his favorite features added to the game. :face_vomiting:

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So don’t do it and move on with your day?

i mean its probably not my favorite but wtf else are you gonna do all day?

its the only worthwhile repeatable content that actually keeps you busy i thought.

gotta have something to do inbetween 2 raid nights…

Okay buddy, it is not like M+ is pretty much railroaded down the throats of the player base. :roll_eyes:

My point exactly! Blizzard needs to make some actual content instead of just relying on 8 dungeons and a few raids to keep players engaged.

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Which isn’t that much, in the grand scheme of things. An average person works about 2,000 hours a year.

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I can’t argue with where they are focusing. Their priorities are aligned with mine.

It seems like Blizz is finally getting its act together.

I love hearing they are going to work to make professions relevant again for example.

I hope they never waste resources on player housing.

I thought it was a great interview where she didn’t just ask some easy questions.

I would absolutely love to see ion on allcraft even though that will probably never happen…

Streamers or not, it’s great having direct communication like this and I hope they can keep it up at a monthly or quarterly basis

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I really agree with you on this.

It was also great that he made himself available to her. He didn’t have to do that.

Hazel is one of my favorite wow you tubers.

Thousands =/= 1000

If he said “tens of thousands” or “hundreds of thousands” this would be a different conversation.

Three people can clear 10,000 in two years, easily.

That being said, I’m probably just being anal here because I track man hours as a part of my job. You can get into some large numbers very quickly, so “thousands of hours” sounds like something pretty low investment.

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I don’t understand a lot of the negative threads about being underwhelmed.

So far, and I use that cautiously, I see a lot of the changes I’ve been wanting to see. Like getting back to the roots with good talent trees. No more borrowed power systems or things like covenants for power.

So far this expansion seems to be about exploring and just fighting some medium level bad guys inside mountains and dungeons. I can get on board with that! As long as the story telling is epic. We need a few expansions to build up to the next big thing. Kinda tired of all these end of existence threats.

There was one main ingredient missing for me in their announcement and interviews and that is the gearing system.

If it remains as lousy as it is now in terms of RNG I don’t think I have it in me to do another round of SL loot drought.

I’m not asking to be showered with loot. I just want a deterministic gearing path for PVE where it’s a mix of things. For example if I were to design the system… I would probably leave personal loot the way it is now. But the way I would change the great vault is so that it drops a token specific to your earned item level reward (say 278 for a +15) then you can take that token and spend it at the great vault vendors (beside vault) who would have every item from the entire m+ loot tables. Maybe one vendor from each dungeons to make it less convoluted.

Imagine the excitement all players would have knowing they have a token coming that almost assuredly they would get something useful for an entire week’s worth of hard grinding.

That’s the way things should be. Effort should be rewarded assuredly! Not left to blind luck often leading to disappointment…

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I feel the Dragonflight is a step in the right direction to returning to a better game. You can’t expect everything on the wish list to be done at one time.

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I agree completely

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Perhaps Hazel didn’t think this was a big question

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This game is not for casual players like myself. Not even looking at the next expansion because listening to their interview it’s more of the same from the devs. They even blame lfg for lack of socialization. I mean timers and IO scores have more to do with lack of socialization.

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