Wrath of the Lich King Classic.
Zuckmytotems-Pagle
So up until patch ToGC, my interrupt macro has worked.
It has always:
- wind sheared focus target if focus exists.
- If no focus, then kicks the closest casting mob.
- returns back to main target to keep attacking on.
IE hitting Algalon and pressing shear when living constellations are casting, kicks them and returns to algalon to keep casting.
However, since patch it just shears current target even if its not casting and a unit next to it is casting.
Am I missing something? Did Blizz change how mobs are targeted now or something?
Below is macro in question.
#showtooltip wind shear
/stopcasting
/cast [@focus,exists,nodead,harm] wind shear
/stopmacro [@focus,exists,nodead,harm]
/focus target
/cleartarget
/targetenemy
/cast wind shear
/target focus
/clearfocus
There’s a bug with
/cleartarget
/targetenemy
atm if both are present in the same macro.
Rogues are experiencing it with their Sap macro as well. It’s being looked into.
1 Like
Ohhhhhhhhh now it makes sense… man I was getting kinda fumed over a certain macro that was behaving badly.
Any word on a repair or is this intentionally broken? If its intentional that is ok, just want to know how to proceed forward.
Not intentional. Think it’s also broken in Dragonflight.
I believe if you change the order of the macro to something like this:
#showtooltip Sap
/targetenemyplayer
/cast Sap
/cleartarget
For some reason having
/targetenemyplayer right after /cleartarget just makes you target the same person again instead of the closest player.
The macro above changes the order but it won’t target the player you sapped, but you will sap them. Makes Cheap Shot macros an issue but you can add /targetlasttarget to the end and that will target the person you Cheap Shot:
#showtooltip Cheap Shot
/targetenemyplayer
/cast Cheap Shot
/cleartarget
/targetlasttarget
Known issue, not intended.
I hope so, just hope they fix this stuff soon.