Disclaimer:
I fully expect trolls on a forum. Anyone without constructive conversation will be vehemently ignored.
I do not have records of any encounters my guild had in Wrath of the Lich King, but I do remember being quite high on the damage charts most of the time. I also do not remember dealing over double the damage as someone else, which is more of the point of this post.
I took a long break from this game from MoP (because Fire mage was ruined in that expac) til the virus struck in 2019.
Since coming back in BFA–and all the way up til now–I look at damage charts and see some players dealing over triple the damage of another player. Triple. Triple means 3 times more. Imagine someone having dealt 1,000,000 damage over an encounter. Someone else didn’t just deal 1,100,000; no, they dealt 3,000,000.
For myself, I was never “top-dog” in damage, but formidable. Since returning to the game, I’ve noticed more and more of the community slaving over guides and logs desperately trying to “min-max” their gear, “optimize” their build. What that really means is “play the one setup that the community discovered to be best”. Everyone needs to conform to the ONE build and secondary stat that is agreed upon. How is this fun? Can we be realistic and actually fight for an actual solution to this damage crisis?
I see 2 options on how to fix this:
-
The balance team needs to work harder to bring all talents and secondary stats to the same level for every specialization.
(Admittedly, this I can defend to be very difficult to handle at large scale) -
Reduce the power scale from stats and talents to a much smaller amount.
(This is much easier to handle)
By reducing the power scale, players will output much more similar numbers, and if elitists want to classify themselves as better than someone else, well maybe Blizzard, you can design encounters where instead of expecting every player to use the best spec, incentivize players to focus on surviving the boss’ mechanics, and each difficulty–between Normal, Heroic, and Mythic–requires more and more attention to such things to stay alive.
I removed myself from this rat race of playing DPS. I wouldn’t mind playing it again if I could play my favorite build-style without feeling like someone is dealing an exorbitant amount of damage more than me. I’ve instead moved over to healing, and have had a lot of success.
Praying for a portion of this community to realize that there can be more to this game than feeling complete only when comparing yourself to another player.
Salute