Mages were competitive in original classic and were the best at aoe. Right now they are almost trash tier and certainly not best aoe consistently.
But I was thinking of original classic as the dps classes being warrior, rogue, mage, warlock, and hunter. Mages didn’t beat warriors on most fights but were competitive with rogues and did better than hunters, especially when bosses weren’t fire immune anymore.
If we consider warlock and hybrid caster specs, yes they were dead last on damage too.
I’m not even sure what the point of this argument. I’m describing the experience of playing a caster in raid. There was no raiding at 25 in classic and casters did quite well in 5 mans with aoe. Spellcleave was a thing and very effective. Maybe not at 25, but there didn’t feel like there was a huge discrepancy like there is now.
I get the feeling that guys some sort of weird anti caster troll who thinks this is supposed to be classic but also not. Talking to him seems like talking to a brick wall.
Aha, we found your issue. This is your first experience at exactly this level, and you think this level represents how the specs will perform at level 60.
The sarcasm is heavy, and mocking you isnt working. Go check spell books at level 26 and see if exactly one more level doesnt solve all caster problems.
Spoiler: it does. Casters ger another “bolt” spell upgrade at 26.
okay but what does that mean for casters now? They just have to deal with being garbage compared to other specs and hope that the same doesn’t happen at 40?
Most recent spell rank of fireball is at 24. Fire mages still do worse damage than physical. Your argument is I should wait 6-8 months until level 60 and only then can I complain about caster balance.
Your opinion is fine, but it’s not fun to play a caster right now. I suspect it will be better at 40, but I’ll be shocked if the damage charts significantly change. It still won’t change the drinking every third pull meta we have now while physical keeps on trucking in raids.
Physical right now gets to use all of their abilities with no down time in raid. Before bosses, we may allow warriors to build rage on a trash pack and casters hopefully can refill their mana bar by the time the warrior is ready.
Casters have the pleasure of maybe getting a 1.5 second cast off before the mob does. If mobs have some health and we try to aoe, we have to drink after the pull while melee is still going doing max dps rotation.
I guess there is wanding. Sure feels good to do 30 dps while physical is doing 180+
This is SoD, and while no the game isn’t retail, it doesn’t mean warriors and rogues should have some right to be the top DPS in the game, simply because they are melee, especially since both are hybrids (tank/dps), and that casters can’t be buffed so that they also scale and can do comparable dps end game.
Honestly, this seems to be the case for a lot of Classic Andies. They don’t seem equipped to handle communication, which begs the question why they are on the forum.
The game mechanics say: Yes, they do. They don’t rely on mana, they can use abilities infinitely, they can benefit from windfury and like 20 other buffs…
Casters simply don’t have enough “do more damage” buffs like windfury to ever close the gap.
If fire mages were given enough crit and instant pyro procs ala wrath, could easily compete with physical. Just because it is this way, and I agree with you that it is, doesn’t mean we can’t call out the poorly balanced design.
Ret also sucked in classic, but they have for the most part fixed that now in Era, so it doesn’t mean that they can’t tweak casters also. SoD is not retail, but it’s also not Era, so the fact that something was one way iand broken n Era doesn’t mean it will be that way in SoD. Now huge changes in how things work based on the small dev team isn’t likely, but boosting SP from int wouldn’t be a huge change, and it would be much easier to balance then a lot of other options.
Mages right now are doing exactly what they used to do in classic: AoE farming mob packs, dungeons, trash packs, and dishing out food and water to groups.
Oh but their single target is lacking behind people who benefit from windfury.
That’s not true. Fire mages did very well in high end content. They were certainly not dead last on that damage meters compared to the other traditional dps classes and are now surpassed by druids and paladins. They were also very strong at aoe, often the best. Now not really.
They have kept some strengths like farming, but in raids they are the biggest loser of every class compared to where they were with the possible exception of shadow priest.
If we were to maintain classic relative parity, mages need huge buffs so they can be right behind juiced warriors.