Intel Mac - Game takes 100% of SSD space after a few minutes

After a few minutes of playing the game takes 100% of my SSD even not using 100% of my ram memory

10/26 17:14:50.685  LogOpen
10/26 17:14:50.685  World of Warcraft Retail x86_64 10.0.0.46313
10/26 17:14:50.685  macOS 12.6.1 (21G217) x86_64
10/26 17:14:50.685  
10/26 17:14:50.685  Intel(R) Core(TM) i7-8700B CPU @ 3.20GHz | Sockets:1 Cores:6 Threads:12
10/26 17:14:50.685  32.0 GB System Memory
10/26 17:14:50.686  On AC Power - Battery Not Present
10/26 17:14:50.691  Adapter 0: "Intel(R) UHD Graphics 630" family:Gen9_5 type:Integrated vendor:0x8086 device:0x3e9b driver(0x0) location:0
10/26 17:14:50.691  	Monitor 0 "LG ULTRAWIDE" Size(2560x1080) Pos(0, 0)
10/26 17:14:50.765  Choosing low power gpu: "Intel(R) UHD Graphics 630"
10/26 17:14:57.010  Error Loading Shader: 3186452
10/26 17:14:57.021  NotifyOnDeviceCreate
10/26 17:14:57.023  Metal Device Create Successful
10/26 17:14:57.023  Using shader family mtl_1_1
10/26 17:14:57.023  <IsGPUDriverOutOfDate> No
10/26 17:14:57.023  Detected Graphics Defaults: 2 (CPU = 7, GPU = 2, MEM = 7) WindowSize: 1920x810
10/26 17:14:57.023  GxLowLatencyMode: None
10/26 17:14:57.157  Render Settings Changed. New Render Size: 1553x655 (2560x1080 @ 60.7%)
10/26 17:15:00.074  Render Settings Changed
10/26 17:22:32.365  Render Settings Changed. New Render Size: 1297x547 (2560x1080 @ 50.7%)
10/26 17:26:47.897  Render Settings Changed. New Render Size: 1536x648 (2560x1080 @ 60.0%)

Same erro report here: