Instead of half-aing things just do it properly

Turn off PvP completely in the PvE event areas. No reason to half-a it. Either go all the way or do nothing. Getting griefed in a town with useless guards that don’t aggro when trying to do dailies and not even getting honor when you have to fight back is just BS.

Go all the way or do nothing. This half measures bs is the worst.

I do find their buff that is basically honorless kill a little silly. But if you rolled on a PVP server and you think a good solution is to disable PVP in areas you want to quest because it annoys you, you picked the wrong server type.

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This is an asinine comment and thought process. Blizzard added a specific event they wanted to be PvE only and then put in half measures to try and make it that way. They wanted PvP in the mountain and PvE outside of it. Either they should properly enforce it or completely give up.

Edit: gotta love when the “herpderp pvp” people attempt to defend bad game design and bad development decisions despite not having higher brain functions.

Putting daily quest givers in an area with guards who cannot properly defend said area is an idiotic decision.

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Or just don’t roll on a pvp server instead of expecting every server to conform to your comfort

I got off my PVP server because I expected this. Not sure why everyone else didn’t see the writing on the wall.

How so? What you are asking for is a protected area for PVE content that is not involved in PVP, which completely invalidates the point of world PVP servers, which is for you to be flagged all of the time even when doing PVE content. If you want protected PVE content that’s WHY PVE servers exist.

You haven’t established why this event is significantly different than any other PVE focused content in wow at all, all of which are also subject to the same kind of PVP vulnerability. The reality is you personally want to be protected from PVP while you do something, unwilling to accept the risk you agreed to by playing on a PVP server.

And they did something to incentivize that. 300% honor inside, and 0% honor outside. And I already said I find the buff questionable, but ultimately that’s not the only thing about a PVP server. Enemy faction is tagging all the mobs? Kill them and you can get tags. Push enemies out of areas you want to control. That’s also part of a PVP server. You don’t like that because YOU are on the negative end of it.

It’s not that we are defending bad game design, it’s that what you are suggesting has already been made. It’s called a PVE server.

I think it’s perfectly fine to increase the guards there, but at the same time I hate when they just randomly aggro on me because some putz walked too close to my cleave ability. There’s give and take to this and room for improvement, but if you just want it fixed because you’re annoyed you can’t quest on a PVP server, then you’re logic is flawed.

There is a windows command for this very thing, it’s called Alt-F4.

No. I didn’t, Blizzard did. Blizzard said don’t PvP here, PvP there and PvE here. That was their design choice, you can argue whether or not you like that choice but it is the design decision they made.

The way they decided to implement that choice aka their development decision is objectively bad.

Also if you really think “herrrrrpdeeerrrpppp pvp server” is a valid defense of bad design/development decisions then where is your protest about starting zones being protected? Why can’t I take my max level and go prevent all the new characters from going beyond level 1?

Blizzard made design decisions and had their development decisions align with said decisions making the development of that objectively good.

You not being against that on PvP servers also proves you know “herpderp PvP” isn’t a proper defense for bad choices/implementation. You just have too much brain rot to know you know.

No, they said you don’t gain honor here. Not don’t attack other players here. Blizzard doesn’t enforce explicit rules that often in the Classic game, they just implement incentives. You have taken their honorless kill buff to imply there is supposed to be no PVP there. This is false. There can still be PVP, you just get no honor reward. Which is enough to stop 99% of the flight path camping once the event starts.

You can disagree with it, or find it confusing, but you think it’s objectively bad because you have a thought of what the purpose is that does not match what the actual purpose is.

Now who is making asinine comments? How does a starting zone have anything to do with how a PVP server works? You have three zone types. Friendly, Contested, Hostile. When you are in a friendly zone, you are not flagged automatically for PVP. There’s no disconnect here, this statement from you is moronic.

Because that’s not a contested zone? You could however take your level 60 and grief players in:
Ashenvale
Stonetalon Mountains
Stranglethorn Vale
Wetlands
Redridge Mountains

You know what stops them from doing that? Nothing other than no honor, the SAME thing they put in at this event. Curious how they are using the existing design decisions…

You’re just being a crybaby about getting killed in PVP trying to do your PVE event. You should have rolled on a PVE server. That much is now clear to me.

So you proved my point by saying “they aren’t contested zones”. Your argument is “PvP server means PvP” why are there protected zones then? Where is your monthly post demanding they remove protected zones from PvP servers?

Also Blizzard specifically said they didn’t want PvP to happen during the PvE event and then they didn’t use a previously implemented design choices (protected areas) to enforce that. It’s objectively bad development.

Look at the buff you get in the PvE event area, go watch the video talking about it. They specifically wanted to keep PvP inside the mountain during the event. That was THEIR DECISION. You can argue whether or not you like that choice, but you cannot argue that the way they implemented THEIR DECISION is objectively bad.

I also didn’t say remove PvP I said don’t half-a it. If you’re going to make the decision of no PvP then do it properly or do nothing at all. All they did was encourage griefing with their objectively terrible development.

Edit: also killing the guards not reducing rep like with every single other neutral faction is objectively bad design and development.

No? Searing Gorge and Burning Steppes are contested territories.

The PVP servers ruleset is pretty explicit. You are automatically flagged for PVP in any contested and hostile zone. Period and full stop.

So, your response to my arguments is to get mad and start trolling?

Uh, where is that statement by Blizzard on what they wanted out of this event, and they DID use a previous design element. It’s called honorless kill.

Uh, yea. I did watch the video. Nowhere in that video or the buff did they state they wanted no PVP to occur outside the mountain during the event. What they said was you get bonus honor inside the mountain only. Those are not the same thing. You want something different than their intent and are made about it.

They didn’t make the decision that there should be no PVP in that area during the event. They could have EASILY done that. They did not. They chose to do the honorless kill buff instead. For a reason. Welcome to PVP servers.

“herpderp pvp herpderp pvp herpderp pvp, except in the areas where there is no PvP”

They wanted an area without PvP, they should’ve just did it instead of doing half measures.

“NOOOOOOAAAOWOWOOWWOWAWAAAOAOOAA CUZ HERPDERP PVP”

But you just admitted they have areas without PvP for specific reasons and you think that’s fine .

“NNNOOOOOOOOAOAOOAOOOOAAAAAWAWAWAAOOOWOWO PVP”

great conversation. The brain rot is real.

Edit: cuz you haven’t realized it yet. “Herpderp PvP” is not a defense for valid criticism of bad game design/development.

Clearly they didn’t, or they would have. You act as if these aren’t clearly defined aspects of the game, and that it’s just done on a whim. Which seems more correct, that you are wrong about their intentions, or that they are so grossly incompetent that the most obvious solution was overlooked by them? I know what you THINK is true, just hoping you’ll say it out loud.

Yes. It’s well established and has a clear point to it. So does a PVE server. Go play on one.

Well when you intentionally ignore valid points and refuse to engage with them, I highly doubt you will ever find valid discussion. You’re not here for that. You’re here to complain and whine like a toddler because you didn’t get your way. You think you’re smarter than everyone else, and you are trying to make that other people’s problems. Enjoy drowning in your own misery.

Ding ding ding right answer right here

Its simple I rolled pvp server, where the honor for killing the punks that tried and kill me. Dont let them attack if I get robbed of my Honor after crushing their skulls under my boots. Also after I waste my hour and their hour attacking and camping them dont cry to me about no pvp event time… Its a pvp server. Turn off for event, but dont rob me

Its not bad design, you just like to complain. If you didnt want to get pvped, dont play on a pvp server. You think this is bad, wait until opening of AQ on a pvp server. Your tiny little head will explode