Instance farming gone horribly wrong

So, I’ve been away for a while. My old account was associated with an email address and phone number that I don’t have access to anymore, so I decided to start again. Cataclysm was the most recent expansion last time I played. And, because I wanted that sweet Embersilk transmog set, I got on my shiny new 110-boosted Mage, and started farming. Only to find out that, if you start Bastion of Twilight on normal, not 25-man heroic, this apparently breaks the entire instance, and you have to wait the rest of the week until it’s hard-reset. Because killing Cho’gal doesn’t trigger the fall through the floor into Sinestra’s area if you’re on normal difficulty. And, because you haven’t defeated Sinestra, you can’t change the difficulty (or, if you do, Cho’gal is already dead and you can’t get to Sinestra) this raid becomes impossible to reset or enter at the proper difficulty.

Really, Blizzard? You’re going to charge the cost of a regular console game release, and you’re not going to make sure that this kind of thing can’t happen? Like… in the years it’s been since this instance was created for players to use, and for the years that this has been a known issue, you didn’t decide to do anything to try to fix this? Not even when it became a legacy raid? Nothing?

I guess the moral of this story is that you should always ask people who have been playing longer than you have before trying something as ambitious as farming crafting reagents in an instance, because odds are the instance will break normal circumstances and Blizzard won’t have bothered to fixed it. Specifically, don’t enter Bastion of Twilight unless you have your difficulty set to 25-man heroic, or your instance will break.

Make custom group in group finder.
Set it to what you want.
Make sure you have your values set to same values.
Enjoy.