Insta Convoke deaths

Died to a Convoke from a Bopped Feral and a Convoke from a Bopped Boomkin mid GCD earlier.

I am on a losing streak.

I have never been this disgusted with blizzards lack of balancing. they nerf rogues but left all this other garbage in its current state.

Im salty

im pissed off

People were like “yaay omg rogues were such a problem” but its ok for other classes to 1 shot you with less effort?

TROLL AWAY LITTLE FORUM DWELLERS

26 Likes

What did you cloak?

9 Likes

But what did you clos and vanish though?

8 Likes

cloaked in opener to avoid the kick on clone he missed, vanished after to keep up pressure no doubt. Threw caution to the wind!

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Imagine playing a class that can either smoke bomb, vanish, or clos this and complaining that you were nerfed from globalling people in a cheap shot.

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There are ways to counter convoke of course, but let’s not pretend the shear RNG power and agency over the other team CoNvOkE allows aren’t overtuned and bad design.

One channeled cast shouldnt be a full to dead team kill threat if you don’t counter in <1 second

5 Likes

It sounds like a git gud situation here

7 Likes

All this complaining about convoke but no one really knows what makes it so good. Convoke by itself would be a pretty good spell. Our legendary BoAT that gives us 40% crit when we enter an eclipse is what makes convoke so OP. Toss in Incarnation giving us 10% crit as well and when we pop all our CDs we’re sitting at 60-65% crit for the 1st 4 spells of convoke.

Disable legendary effects in pvp and it’ll settle a lot of problems out.

Not to mention that all the FoTM classes right now have hard counters to convoke. Pallies have bubble immunity. Hunters have an immunity cd. Rogues have an immunity cd. Mages have an immunity cd. They all have kicks. They all have CCs.

I’m not trying to say that buffed convoke ain’t some pretty stupid numbers but you can’t pretend that pvp right now is nothing but stupid numbers. Unlike some classes ours can be completely shut down.

9 Likes

You mean 80% crit because it double dips, plus whatever you get from gear and other talents.

Stop underselling Convoke, it’s atrocious, at 80 and 40% crit. It’s not the “Legendary” because if the Legendary was nerfed to a 20% crit chance it would still randomly oneshot entire teams based off of RNG.

The problem is the ability combined with the oppressive spread pressure and survivability/control of a Balance Druid. You literally have everything but MS.

5 Likes

lmao people unironically defending convoke here when its been infinitely more broken than everything theyve nerfed so far

27 Likes

That’s a slight stretch. Convoke is broken, bad design, needs addressing, and is foolish to defend.

But even at its fastest killing people – which is RNG – it isn’t killing people as fast as sub rogues were (guaranteed). And it’s objectively more counterable (which does not make it OK).

And before anyone says anything, I’m Kyrian. (The burst cooldown of which, I’ll add as a PRO TIP: is dispellable.)

1 Like

It absolutely needs to be addressed. Feels pretty bad when the balance does nothing the entire arena, convokes, I kick as soon as I see it being channeled and my ww monk just explodes… gg ez

There is too much damage in general and it’s making pvp really boring. Every bg is the same fotm classes over and over. It’s so BORING.

11 Likes

Convoke needs to be addressed, a lot of abilities are balanced around full gear up levels -_-.

Mind u kyrian at higher rating is a better choice for more static goes, convoke gets kicked or pilar/ranged more and is a very one trick level gameplay. With the instant burst it has right now I don’t believe it’s good for the game

2 Likes

Wait til it kills you through a clean Vanish. Lol

1 Like

Lmao @ actual paid devs designing this and thinking it was good/fun/enjoyable/skilled gameplay.

8 Likes

No one:

Literally no one:

Blizzard: I bet the WoW playerbase would love to see the Yogg-Saron Hearthstone card effect make an appearance as a spell in game.

7 Likes

I mean, Convoke isnt all that big of a deal, if you are expecting it. i dont know alot of higher rated moonkins that run it… however… that one time you dont kick it… G F@#$ing G

1 Like

The real problem with convoke is its not even a class ability
Its a free covenant ability that has nothing to do with your actual kit.
So even by saving/dedicating resources for a possible convoke.

They still have all the other win conditions.

Its just a borrowed power free I WIN button. Not part of their actual kit. Boomys/feral did fine before covenant abilities and will do fine after.

The actual problem with the ability is its enormous power to instantly win games, a channeled ability that isn’t part of their actual toolkit.

I don’t think any covenant ability should have that much power personally. Mage one’s are pretty much the gold standard of balance. They don’t really have too much influence, can be situationally ok/decent but its not like you press a button and multikill enemy team in a channel

and to the idiots saying JUST IMMUNE IT, thats pretty cringe.

Your answer to an ability, not part of your core win conditions or kit is to trade 5 minute cd to your 2 minute extra button given this xpac?

My answer is to grind it, and every covenant ability into meaningless dust. They should have minimal to no impact on gameplay.

The arena would be CHAOS if every class had a free ability given to them that powerful. Legit imagine if every CLASS/SPEC had some gimmicky convoke power level ability. We’d all be losing our damn minds.

7 Likes

Im ok with that @Setback. Well communicated.

1 Like

Yea idk man I’m just not fond of weird borrowed power buttons holding that much influence over games, not to isolate boomy but all classes that have way too powerful covenant abilities.

Mind games, Kyrian spear to name a few.

I really think they all need to be nerfed into useless or just pruned from PVP.

Across the board there is huge power level disparitys between each class and spec. Some come acoss as simple and generally not game breaking or much impact and others are like why did we give this class a tactical nuke?

There isn’t any clear path to balancing it, nor do I think dev time should be put into making parity between them all when there are more pressing issues at hand.

The simple solution is removing them from rated PVP and focusing on more pressing issues.