There’s no casting animation for Inquisitor’s Gaze. It just appears when you press your keybind. There needs to be visual feedback that the cast was successful.
It’s turning into a passive in the next patch. I doubt they’ll change this.
yup, they’re making it so much lamer soon
I think it’s going to be better after the change. I hate tracking this stupid thing, it’s boring and annoying right now.
I don’t even track it, I just keep it up because I see the buff timer on the right hand. I love it as it is now since you just summon it, it does passive damage and it looks cool floating around you.
It being a passive is just lame since it just maybe summons the eyeball for a short time. Now people are really not going to take it
It’s a talent at the very bottom of the tree and its so very lackluster.
Some Dev didn’t bother to put any time and energy into making it look cool.
Hell, they even used an old texture from back in Warlords of Draenor I think.
Seriously, I bet there are tons of artists looking at it wondering why was this so cheaply designed?
I don’t really understand. You cast it and now it floats around you. What other feedback would you need? It’s instant and you have an ugly green eye chilling over your shoulder.
You mean beautiful green eye chilling over our shoulder. Thing is lovely.
It’ll be much better as a passive, especially as I keep forgetting to summon the damned thing!
Put it next to your summon pet button
I like the part where they said the proc was going to do “considerable damage”.
Considering how rarely you need to summon your pet, that’s not particularly helpful.
This is true
So very true
lol right, people pick it just because how it looks right now and the very very very small damage boost. It’s just there and I like it.
Making it a proc and it doing “considerable damage” just makes me think it will hardly summon and the damage is going to be a joke. If that node wasn’t dead before, it will be now.