Increase Dungeon Difficulty

Since we wont be progressing past 1.12 - could we potentially discuss removing some of the things that were changed that made dungeons easier?

For example reverting these changes in Uldaman:

  • Reduced the number of Shadowforge Ambushers that attack after looting the quest chest.
  • Shadowforge Ambushers are no longer elite.

Or BRS:

  • Some monsters were removed to reduce the time it takes to run the dungeon.
3 Likes

shhhhhhhhh

go away

Weapon skills not enough for ya, eh?

Your name is a bunch of zeros. Seriously, how do you live with yourself?

4 Likes

#nochanges

I’d be cool with it, but it’s not gonna happen.

2 Likes

too late for that

I must be tired. Because I laughed way too hard at this.

1 Like

#nochanges

Those are easy to level though.