Increase Discipline dmg/reduce Atonement %

So, if Blizzard buffed the dmg Discipline did, but nerfed the Atonement % wouldn’t it balance itself out and make Discipline more meaningful for being able to contribute to DPS (and solo - I hear tell Holy is actually better for soloing O_o)?

It’s just, yes, we seem to be good Raid healers, but the gimmick of added dps seems irrelevant when we’re always last, typically just above tanks.

Can anyone think of a reason OTHER THAN PVP (man do I hate PvP) that buffing Discs dmg and nerfing the % healed by Atonement wouldn’t be a good idea?

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With the current climate, the opposite may be a better idea: nerfing damage and buffing atonement transfer. Disc is already brought mainly because of their dps, and that’s why healing is so low. If added dps is a gimmick we pay for with less healing, why would adding more of it fix the issue?

Frankly, I think they need to move away from atonement a bit in general. Not get rid of it entirely, but cap the scaling and fill with actual healing throughput. That way they actually could buff damage for soloing because we’d have to stop dpsing to heal occasionally.

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I don’t agree with either of the solutions honestly. If they nerfed our damage but increased the transfer, why bring a Discipline priest to anything at that point?

Other healers are able to deal more damage than discipline priests while being able to keep the group up. I may be thinking more from a PvP perspective, but nerfing our damage would hurt us.

I feel like we just need more added to our toolkit. It’d be nice if trinket damage (as well as trait damage) transferred to Atonement. My Obsidian Claw and Psyche Shredder would heal for a lot if this was the case.

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Perhaps you missed the second part of my post. I can see how you’d become frustrated just reading the first part.

I read the second part of your post. I’m not frustrated with the first part either. I like Atonement and I don’t want them to move away from it is what I’m trying to say.

I know that you don’t want it changed. Neither would I, in a perfect world - I like atonement. But atonement scaling is a big problem, and that cannot be fixed with a static buff/nerf. If they allowed trinket and trait damage to transfer to atonement, and scale that up to a 20-man raid, healing would be obscene. That’s exactly why they took trinket damage off atonement, because it was making Disc the top HPS and DPS healer simultaneously in raids.

This sounds like an interesting idea but would make disc super niche, even more than it is atm. Maybe make it a talent?

Disc damage actually isn’t that great. They do more damage on meters because their healing rotation calls for it. Resto druid can do far more dps just straight up.

Just personal preference but I do not like the current disc playstyle all that much. I played disc for many years and some of the things I miss the most are removal of some of the baseline priest heals like pom and renew. Just my opinion though, I know others who love the playstyle.

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Not that I do raiding that much to begin with, but I’ve heard of other solutions to make Atonement transfer diminish based off of how many players it’s active on.

As said here though, (and I’ve seen this in Mythic+ as well as PvP) other healers such as Resto druid:

Which is true. They can apply their HoTs and go straight to DPS, and do more than a Disc Priest. I stick to playing it even though I know I’m being gimped in Mythic+ and PvP by playing it. Especially on weeks like Bursting and Grievous.

My thought is if they wanted to go that route, they would have by now (it would take a simple re-tuning of Sins of the Many). To me, that says they think that solution either creates different problems or makes the spec too complex to understand. Perhaps I’m wrong…we’ll only know come Shadowlands.

Come Shadowlands though, we’re definitely going to be having more burst options with Atonement.

Not only are we getting Mind Blast back but we’re also receiving Shadow Word: Death. One of the covenant abilities for Priest, (which I believe belongs with Kyrian) is this:

It would feel weird that, with an ability such as this, (and I know there are other abilities still yet to be revealed) that they would move us away from Atonement.

Ive said this before…In keys Other healers raid cds are scaled to the 5 man content. Our atonement transfer should as well

But does anyone care about the “dream” of being able to just do more damage as discipline (I have great nostalgia for the “lolsmite” priest of BC - pop CDs and DESTROY people)? Or it is all just about healing throughput? I like being able to heal, I just wish I was able to do more damage when I was by my lonesome. The whole “not being able to die” thing is why I stopped being Shadow, but wow does it take forever to kill things. It just seems like an unnecessary trade off.

Nope

It isn’t irrelevant at all

Because disc DPS is already really really high for a healer, especially in raid. Essentially you are just proposing a flat buff to disc since the dps buff would balance out the atonement nerf, and disc does not need dps buffs for pve, like at all.

You stated your opinion by you didn’t validate it with any kind of fact. If Disc is “supposed to be a healer” then why would increasing their dps and re-balancing atonement to compensate so no change to HPS occured be a bad thing? I strongly suspect your reason is “because PvP” which is a) not a valid reason and b) my question was framed to ignore that invalid excuse. I’m not asking for Disc to be a “competitive dps spec” - that would be absurd and impossible. I’m asking for them to be a more enjoyable and powerful SOLO experience without introducing a detriment to their role as a healer. And, for the record, if you had to choose between a Resto Druid and a Disc Priest - you would choose the Resto Druid; higher throughput and superior raid healing. Same thing with a Shaman; superior raid healing AND they bring Heroism. The gimmick of bringing a nominal amount of dps that is slightly above a tank is cute, but at present Disc isn’t being taken to high level Mythic+ and frankly I would rather my priests come to raid as Holy for the more consistent single target, more reliable raid healing and the fact that they can heal for a period after their own death extending the overall survivability of the raid.

My point? Disc is a gimmick. It wasn’t always a gimmick, such as in WOTLK when it was about shield stacking (boy was that OP). But in it’s present form it is a gimmick that “out dps’ healers” who really shouldn’t be dpsing to begin with. And frankly if your raid “needs” healers dps, then you have a gearing issue with your real dps.

I dont know anything about pvp or care about it really. Buffing disc dps while nerfing atonement is a terrible idea because they will do the same healing with more damage. Disc is already overrepresented in high end raiding compared to other specs due in part to its damage, this would only deepen the divide. You could argue it would help disc in m+ but discs issue in m+ has never been damage.

This is bowsah not sure why it changed my character.

It changed your character because you’re a WITCH! :smiley:

Disc’s damage and healing has been nerfed multiple times thought BFA because the spec was too powerful for Raiding, Mythic in particular.

I mean no disrespect but I don’t think you are very well informed because it’s the other way around. Disc has been a meta healer for Raiding all through BFA and you’d definitely choose a Disc Priest over a Resto Druid for Mythic Raiding or even Heroic tbh. Unlike how things are in M+ where Resto Druid is dominant, Disc (if played well) brings about the same throughput but superior DPS and Utility in Raids.

Resto Shamans also brings very nice utility and after many buffs they finally do slightly higher Raid HPS than Disc for Normal/Heroic and about the same for Mythic, but they don’t bring the extra damage so Disc is still the winner (as for Bloodlust, if you are the only shaman or mage then sure and you kind of want a mage for the Spellpower buff anyway).


I definitely don’t think Disc needs a DPS buff for the current abilities, what it could help the spec for both M+ and solo play is a better option for AOE DPS, it doesn’t need to translate to atonement.

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Just another priest with hardly any experience throwing around baseless arguments against the discipline spec. /yawn

You dont think pws spam was a gimmick?

Disc is powerful solo. Can nicely do masked visions and world content.

I cant beat my tanks in dps in a raid so im not sure what thats about.

hpallies can beat us in dps.

Disc has superior raid healing to resto druid in my opinion.

sigh disc is fine. some unrpuning and swapping leniency for something useful for keys and we are gtg

You think the answer might be found in the talents? What about making PW: Solace baseline? I have notice mana can be an issue on lengthy, intense fights.