The idea someone who hates/isn’t good at base WoW pvp has any chance whatsoever of collecting these FOMO rewards is absurd.
If you die at the start of the match you get next to no reward and quest prog doesn’t carry over.
If you live and make it to top 10 or manage to avoid all pvp you’re lucky to scrape by with 500 without quests.
If you avoid this mode you lose out on FOMO mog, mounts, pets and most egregiously traders tender - a currency with no recovery mechanism.
To me this is worse than anything pulled in Shadowlands and we all know what a trainwreck that was. This isn’t ‘forcing’ PVE players to PVP but locking a dragonriding mount, currency and even more semi unique mog behind a pvp mode with a limited time window sure as hell feels real bad in a game that is 99% PVE.
If I wanted to play Fornite, I’d play Fortnite.