Incarn vs convoke for feral, changes needed

Since the feral rework with the changes to tigers fury, it made sense that a 30 second duration incarn made no sense when tigers fury would last 15/20 seconds, so they changed incarn to 20 sec duration.
A change that didn’t make sense to me was the changing of heart of the lion to be a flat 60 sec reduction instead of based off finishers used. As a result of this incarn was basically hard nerfed losign 1/3rd of it duration and increasing its cooldown on average around 20 seconds.
With no changes to convoke except quality of life buffs, this swung the balance of the two choice talents completely to convokes favor. I would very much like the balance of the two talents be back which means buffing incarn to a viable level.
So my suggestion is reducing just incarns cooldown by 30 seconds making it a 1.30 min cooldown when taking heart of the lion.
This would be very good since it means feral has choices and not hard stuck as a 2minute burst class it also means that 1.30 cd trinkets will be more useful.
Having done simulations of this the damage difference between convoke vs a 1.30minute incarn is basically dead even
It also makes feral more viable on weird damage amp timing fights such as silken court.
Very much would like to hear your thoughts and suggestions on this, Thanks.

20 Likes

Agreed. Incarn has been basically unpickable since the changes to Tigers Fury. Having more choice in what damage profile to opt into is always a good and Savage’s proposed changes gives Incarn a well defined and useful niche that would be a welcome addition to Feral’s kit.

2 Likes

I agree that this would be a smart change to the talent. Makes feral very flexible CD wise and separates incarn design-wise from convoke. Our cooldown options would become 1min-1:30-2min-2:30-3min.

4 Likes

Big agree. Buffing Incarnation to be on par with Convoke in PvE poses a risk to PvP, where Incarnation is largely favoured, however Feral’s strengths in PvP lie outside of our cooldowns, so this can be easily accounted for, so there’s no real reason for it to be so much worse than Convoke in PvE.

In addition to the Convoke vs Incarnation choice, currently Ashamane’s Guidance is not taken in any content, regardless of which big cooldown you take.

A lot of our power has shifted towards Berserk, to the point where convoke on its own does not do much - making 1 minute Convoke through AG be quite underwhelming and a waste of points.

Conversely, even in cases where Incarnation is an acceptable choice, the gain from AG is entirely inconsequential. Savage’s idea of making Incarnation having a 30s shorter cooldown would improve the uptime of the 3% buff, but it’d still be weaker than any other talent in that section of the tree.

2 Likes

also would help if predator gets reverted back to resetting tiger’s fury cooldown once a mob dies or change it to upon leaving combat tiger’s fury cooldown resets.

right now for mythic+ incarn and tiger’s fury naturally desync going into a new pack leading to have to wait fair for tiger’s fury to be ready or vice versa. feels completely awful having to wait 10-15 seconds to sync them

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any time changes like this are made it is detrimental to gameplay. It is honestly so frustrating. I feel the same way about FDK Icecap/Pillar of Frost, and them putting a cap on Devastation Dragon Rage extensions,

Let good gameplay reward itself with good results, whether that be CDR or CD extension. This is honestly one of the most enjoyable aspects of many classes.

This all seems to be with the intent of raising the skill floor and lowering the skill ceiling, and i’m really not a fan.

I can kind of understand, since it makes the cdr less punishing in an environment where you don’t get the sort of uptime you need. ie: mythic+ if there’s roleplay or whatever and now you can’t get berserk ready in time for convoke. Having cdr being based on # of finishers used would’ve almost certainly made always biting at 25 energy the play for incarnation builds at least where you try to get it down to 90 second cooldown. In many ways it is healthier for long cooldowns to just have a flat cd, and let any CDR effects be for stuff that you’re less liable to hold the cd of.

That being said, it did kill Feral’s potential of 90s cd berserk as a result. I think just reducing incarnation’s cooldown by a flat 30s is a good compromise, letting Feral Druids have access to that timer again.

1 Like