In game coordinates

Imagine seeing an item detail telling you where to turn it in. It’s not a quest. Just an item. It tells you which city and some place you’re expected to know but you don’t. So you go to wow head and search the name of the NPC who takes the item. You get the coordinates and back to the game and type in /way [coordinates] for your add-on tomtom. You turned in the item. End of long story.

Now, what if Blizz realized this can be easier. Rather than going through all the steps, the item itself will give you the coordinates. Or maybe, you can right click the item and gives you direction where to go just like how you get directions to a quest.

Wishful thinking. Maybe this post will help. Not sure. Let’s wait.

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How much hand holding do you actually require? Unable to follow the marker? Do you have any critical thinking skills? The game gives every indication marker under the sun besides a giant yellow arrow saying “turn in here”.

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Like the one on the mini map, or the one on the main screen with distance?

But I do get where the OP is coming from, cords have been used in the game since the start. With everything else they decided to incorporate into the game, why skip over cords?

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Yes, by players who created map addons. Things like TomTom dont even give true coordinates, but rather ones that are relative to the zone boundaries (0-100). Blizzard has never utilized them for the playerbase

Besides, there are plenty of indications already. There is an arrow that tells you where to go, a big circle on the map for area objectives, and an indicator on the map for quest turn in. What more do you honestly need? An auto pilot that takes your character there for you?

I can only imagine how much OP would struggle playing vanilla during the thottbot days with no questie or RXP pointing the way. You had to read the quest text to figure things out or use thottbot to get a general idea.

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Its not about “eaiser”
Part of them creating a world is to explore it. Which is why the game tells you where its at. You go to said area and search

End of thread

If it’s a tracked objective. You can even click on the dungeon, delve, and raid entrances to get the direction arrows.

But not everything is tracked that way. The spawn location of rare creatures for example, some of which have several locations within a zone. Where is that huge hidden bag treasure? See what I mean?

Not hidden when the game tells you exactly where it is now is it?

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Go find it. Explore.

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Wasn’t the game friend, it was wowhead and my cords add that found the one in DF and WW.

Youre missing the point

Its a hidden treasure
Someone had to go find it the hard way and then share it.

Game doesnt tell them where it is.
So the game isnt gonna do it.

If you call data mining the PTR “the hard way”…

What’s all the drama here? If you don’t want to use a cords add, then don’t use it. I prefer to get chit done after playing for decades, my exploration for hours to find a thing days are long gone. Enjoy yours while you can I guess.

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You’re asking for it to be baseline…

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Caves typically are hard to find with just the marker. Coordinates should have been added into the base game from the get-go. I guess TomTom will have to do until they finally add coords in-game.

Did you know how wrong this is? You can get coordinates in game with just a script, because they are indeed produced by Blizzard.

Via macro:

Click New and create a macro with this text: /script DEFAULT_CHAT_FRAME:AddMessage(format(“Your location: %s, %.2f, %.2f”, C_Map.GetMapInfo(C_Map.GetBestMapForUnit(“player”)).name, C_Map.GetPlayerMapPosition(C_Map.GetBestMapForUnit(“player”), “player”):GetXY()))

Hello coordinates!

I love that you were so confidently wrong that you wrote 3 paragraphs thinking “this’ll show em!” and then proceeded to insult the OP. Beautiful.

It is kind of wild that TomTom has probably been the most widely used addon for ages, its functionality is pretty simple, and they still haven’t integrated it into the game.

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They could easily make a tiny box and put the coordinates in it under the minimap… But they just don’t, even though they exist in game and are easily accessed.

But hey, this is an easy way to make people less reliant on addons and that is never their goal… Oh wait.

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InB4 as if the thread gets enough traction someone will latch on; they apparently (I’ve been assured) never said they wanted players not to have to rely on addons outside of the context of raid bosses.

Doesn’t really change that they shouldn’t want players to rely on addons, but invariably someone in here will be… persnickety enough to really insist on that distinction.

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While I don’t necessarily need the coordinates built into a waypoint system or anything, a very basic “you are here” set of coordinates, both at my location and on the cursor when I look at the map, or the ability to send [coor] to chat and let them see where I am, or where I just right clicked on a map leagues away, would certainly be appreciated.

As many map keeping tools and convenient quest markers as there are in the game, sometimes nothing beats a good old fashioned linking of coordinates.

This is when you tell them to stop worshipping at the altar of Dumpaloafen, the German toilet troll that makes you eat his squishy, brown loaves.

His brother Pinchaloafen is bad news too.

Oh I bet you felt giddy typing that. Unfortunately you ignored a critical modifer I had at the end of my sentence. This one right here.

Coordinates were certainly used for development purposes to locate just about everything. However, there is nothing user-facing where the game tells the players to go to certain coordinates. They’re accessible as you point out, but only serve as information on the back end. As I said before, addons like TomTom use relative coordinates compared to the global coordinates blizz used on their maps.