In for the kill upgrating to 35% when massacre

sup guys so whats you opinion on the titlle,

would that make that combination of talents too strong?
do you see blizz doing doing something like that?
would you like that to happend?

1 Like

I feel it’d make it more competitive with Avatar, so I’m game with that

I prefer that every talent be usable in its own right, rather than more than likely overpowered when and only when taking another.

1 Like

yeah i understand your reasons, maybe a legendary effect? or a conduit that affects talents could do the trick then?

While you are entitle to think that, most people likes more when talents synergies, I like talents as stand alones features as you do but i would like more synergy with our permanent skills, something that will make a skill more usefull that normally i wouldnt prioritize. I would love a talent that gives the a use for whirlwind as a prot warrior for instance.

1 Like

Neither, really. Those each have the same issue.

To be fair, all borrowed power options will to some degree force build choices.

Venthyr, for instance, tends to force Deadly Calm since the latter is balanced around only being able to get a full 160 free Rage out of its cooldown during Execute phase (which Condemn then makes far more pervasive across a given fight). Signet, in turn, largely forces Avatar because it procs off both it and Bladestorm.

That being said, this is not merely an issue that must be compensated for by creating similar issues elsewhere until each talent is paired with a borrowed power or vice versa. Rather, it is an issue of scaling.

Deadly Calm, for instance, scales better with Condemn and (to a lesser extent) Fervor of Battle because it lacks any sort of Rage cap. If it instead granted, say, free casts to a maximum of 150 Rage, fading over 10 seconds, it would better synergize with Haste (whereas it is currently least affected by that secondary stat, as it merely reduces the portion of free casts per minute), and synergize less with Condemn.

Signet, in turn, requires Avatar only because it doesn’t differentiate between Protection’s baseline Avatar and that of Arms or the Fury variant of Bladestorm from the Arms baseline (even though it does differentiate between Arm’s Ravager and that of Protection). Balance the legendary around taking having a single trigger (only Bladestorm for Arms, Avatar for Protection, and Recklessness for Fury) and at worst it’d perhaps overly oblige Anger Management alone.

Alternatively, if, say, In For the Kill were in turn more like Retribution’s Crusade, gaining Haste per Rage spent in the CS window, and thus scaled with Rage expenditure, it could compete with Avatar and Deadly Calm even on a Venthyr without being overpowered for other covenants (outside of, perhaps, Night Fae running Fervor of Battle).

tl;dr: I’d rather my borrowed power choices not strip an equal or greater number of choices from me (such that I end up having equal or fewer choices in their presence than I had beforehand) and revise the existing problematic powers/talents accordingly than make less taken talents attractive only through similar pigeonholes.