Would it be possible when crafting armor - if the gear can be made different colors than the original. I have not played Diablo in over a year, but I think that is how the gear making went - that it could be done in different colors.
In Diablo you can select different dyes to change the color while crafting. This would be interesting if WOW would consider adding this to the game.
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two different games with engines/armor models.
iirc the devs said they aren’t, and maybe will never be, able to make armor dye.
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It would be cool.
But the problem is, armor sets in this game already have different color variations for all raid difficulties, PvP versions, e.t.c.
So I find that it’s unlikely to happen.
You can dye stuff after it’s made too, in both D3 and D4.
WoW devs are incapable of handling such a task though.
Pretty sure they just flat out don’t want to add it, not that they’re too incompetent to do so.
Gunna blow your mind and be the 19457th person to remind people wows engine isn’t made for that, nor are any of the models
If you want them to redo the entire engine and how gear looks, yea we can wait 10 years or so for it then
The impression I get is that it would involve completely redoing how models and armor work. Not a small task.
So I get why they are reluctant to do it.
I just thought it would be nice, but if it is too hard I guess it would not happen. I thought since Diablo had it maybe they could use some of the same coding.
The art guy in WoW has said a dye system can’t be supported atm so it is why we don’t have one. That said, I’ve never saw the appeal of a dye system for armor. But I’m old fashion that way.
What’s funny is that you’d think that since the original WC3 engine must have had some capability (I assume that all of the armor was the same, while the red, blue, and purple teams just changed color), that WoW would too, since the story is that the WoW engine had its nascent beginning in the WC3 engine.
Yeah but the dyes in diablo 4 are ugly and restricting.
There’s not even a white armor option
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This was addressed at Blizzcon a few years back in an EU post:
Already replied at Blizzcon Q&A iirc. WoW Gear isn’t dyed since BC and is more or less painted on the armor with a mix of colors.
Why add armor dyes when they can simply get you to run the same content on different difficulty levels for the same result?
It’s not that WoW software engineers cant make it happen, it’s that the tech does not currently exist on WoW’s engine. Then, their art pipeline does not factor in dyeing armor, so they’d have to restructure their art pipeline to support it. Then, their existing art does not natively support dyeing armor, so ALL the old textures would need to be redone with the new standard.
This is simply the difference between hand-painted textures and mesh-based layers.
The Diablo 4 “dyes” are more similar to WoW’s current system than the OP lets on. In D4 players can only use a very small set of pre-defined color combinations…which is pretty much how WoW recolors work now, except, in WoW we have to collect each color combination individually instead of picking from a menu.
Overall, every armor set in D4 has 9 recolors compared to the 5ish that armor sets in modern WoW have.
I would kill for a color wheel
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Yeah, collecting colors and having a wheel menu would be much simpler than collecting the same armor set in a different color combination over and over again…but at the end of the day, it’s the same thing.
yes I understand you all think its a bad idea. I just thought it might be nice
Dyes are good fun. This is available GW2, and you can even dye mounts. Adds a lot of customization. And you can dye anywhere in game, too.