I know, a crazy topic, but I think we have been (myself probably included) a little overly harsh on Blizzard for the Classic release.
First; They went ahead and remade Classic, employing dozens of people over an extended period of time to give us what we asked for. For all the cost they had, including all these new servers, programmers, support, ect, they gave the game away for free with a normal WoW subscription. They easily could have charged an extra $5, $10, or even double monthly at another $15 and people would have lined up to pay it. So lets give them some credit for (eventually) giving us what we asked for, and not asking us to pay.
Second; Yes, the queue times are terrible, but they’re walking a fine line between balancing server over-population, hardware limitations, and realm longevity. Leveling in any starting zone was a nightmare even with the layering. The lag in those zones was also pushed because of the amount of layering and people in them. And how many people are going to be logging the amount of time they are a month, or a year from now? My sincerest hope is that Classic lives on and somehow has it’s own evolution as I cannot say I am a fan of what retail has become, but what happens when people hit lvl cap and run all their raids? What does everyone do next? Yes there’s a staggered release of content, but people are going to run thru each stage faster than ever because it’s been done before and everyone knows how to clear each raid. Then what happens once they go thru the end of their planned release of content? They could have launched with 50 servers, but within 6 months it may be down to 10, and that’s a mess merging all of that.
The queue’s are terrible, I’ve sat in queue probably a total of 24 hours since the release a little over 40 hours ago. But we waited 15 years for this to be re-released, within very short order, the server queue’s will go down, and/or Blizzard will release more servers (as they already have). Be patient and thankful that we finally have Classic back and we’re not being asked to pay any more for it.
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Classic has always been about patience. I know this is a huge change of pace from instantgratification junkies of today, but here we are.
Im loving it
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Open up server transfers, believe that would solve a lot of these issues.
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would you defend Sony if they sold you a gaming system and you couldn’t play it for the first 2 weeks? No, you expect they have their product figured out.
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i agree.
my guild of about 20 RL friends all rolled on whitemane because blizz created 2 server options for us. (we decided on server when name reserve first came out)
then , launch day comes, and 5-6 of us got in right away, 5-6 of us are sitting in queues lightyears long, 5-6 of us are complaining and saying to reroll…
Guild has already been established , and people are playing, and leveling. Getting gear, etc. etc.
Don’t wanna call for a mass reroll cause 1/2 the people will just want to stick it out until the queues calm down.
I’m just saying, the “only 2 servers per region” was a COLOSSAL oversight on blizzard’s part.
as it is right now, we are sticking it out, but it sucks seeing my friends unable to play with me because blizzard dramatically underestimated the popularity of their product/
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I am in the same EXACT situation. Some have logged on every night so far and still havent seen the character screen. After many many hours.
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I feel like you’re forgetting the fact that this is a company that knows what they should be doing in the sense of big player basis. They’re making a ton of money off of this and we’re not in 2004 anymore where hardware limitations are a legitimate excuse. The queue times are horrible because their “beta stress test” was done among three servers. If they’re worried about dead servers, then after a few weeks, shutdown the server and offer free transfers to people who remain there or merge two low pop servers together. I understand that some people like the high pop and some like low pop. There can be a balance for both sides, it doesn’t have to be one extreme to the other. Dead servers can be merged, and overpopulated or full servers will eventually have people disperse. This is a company that, remember, said no one wanted this and we were fools for thinking so. They’ve destroyed their own game and have reverted back because this was a good product that everyone cared about. Unfortunately, it’s changed directions in the sense of just getting the sub count higher and making more money. I get it, it’s a business and not a charity, but the passion is definitely gone and the care put behind it is gone.
Simple solution, in my opinion, make a lot more servers, offer transfers to servers that you’re going to shutdown due to very low population. This way, no dead servers and the full servers are still okay. If people are wanting to sit in queue and wait for 1-6 hours on their full server… so be it. This is such a basic thing that I’m not able to agree entirely with their method here… they even had the name reservations happen and they could have estimated the number of people that were signing up. In my opinion, this is short-sighted to not want to have dead servers. They’d rather put 50%+ people in queues and not be able to play than deal with 5-10% of the people needing to transfer for free… makes no sense. I’m sure my statements can be ripped apart but this is very frustrating for a company to do at this point. You have every right to defend them, but you have to call out BS when you see and smell it. I’m sorry, there’s no excuse for this… I played all the way up to Wrath and the game was fun and amazing. I can’t wait to get back into it! Unfortunately I can’t and haven’t been able to log in. Good thing I started up my queue time at 8:00AM! I don’t know, maybe I’m crazy.
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You want to pay 25 dollars to xfer to a server that will fill up in 48 hours? then complain about that too??
I blame all those who waited to sub at last minute. If they had done so at least a week prior, blizz would have been better informed. But them peeps wanted to save an almighty threefiddy.
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Just like in classic, nothing is stopping you all as a guild to move to a new server. This happened all the time in classic. You’re a day or two in. Re-roll and enjoy. It won’t kill you or your guild to do this. They aren’t going to make xfers to resolve this they want players to migrate.
i expected as much, and now that I am older it doesn’t phase me much. The unfortunate thing was the guild I was going to join started off in a server that had high que times from the start. So, yesterday when i got home and tried to log in with 12,000 in que and a 300 minute wait, I decided to wish them luck and start on benediction.
blizzard could had easily stopped the creation of characters on these realms after reaching a threshold with the pre-name registration. So, while i am not raging, this was a poorly planned launch and it hurts communities of players wanting to play together.
at the same time, i remember the swtor launch and about 900 servers due to the huge amount of people playing and 3 months later, 90% were completely dead or dying.
I don’t think starting with more servers than they anticipated would have hurt and it shows this launch was designed around the bottom line and not customer service.
Asking me to pay for a sub a month out to reserve a name wasn’t going to happen, i don’t enjoy retail. I think they were not prepared for the amount of people in my boat. They’re adding servers now, but they’ve ruined a few communities in this process. Again, this was poorly planned with the paid name registration thing.
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Thank you for a well said post OP. The entitled attitude on this forums is bordering on pathetic.
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wanting to use a product we paid for is entitled?
expecting a multi-billion dollar gaming company to have a smooth launch, after doing this like 8 times before is entitled?
i hope you never meet someone who is ACTUALLY entitled.
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I blame blizzard for deciding to allow people to roll on servers several weeks before they even launch just to get you to burn half a months sub waiting.
I also blame them for not creating more servers until <30 minutes before launch.
Blizzard wasn’t informed because they didn’t want to be. They want this to crash and burn so they can go “see? We told you you didn’t want it.”
I will not give them credit for giving the consumers what they ask for, it’s kinda the connection of a good fanbase. The “you think you do but you don’t” mentality is literally now the head of Blizzard. They don’t deserve defense.
entitled… oh yes, you mean paying a subscription, yes very entitled indeed!
When did it become a norm to call people “entitled” whenever they’re actually calling someone else out on their BS or lack of preparation? Yes, I feel entitled to be able to play the freaking game, I don’t want a free subscription, I don’t want a free computer. I’m not asking for anything that’s too crazy here. What in the actual F is wrong with people?!?!? I don’t get it.
You paid for a retail sub whether you like it or not.
It was and is still a smooth launch. The game is playable, not broken, and they said repeatedly they are going to start small for longevity. Far more important than 45 min queues. Your own choice to sit on a server longer than that if you are. No one is forcing you to do that.
You are clearly entitled.
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Your attitude is what’s wrong with people. You can play the game, you’re just choosing to sit on a server with a 500 minute queue. That’s no one’s fault but your own. The longest queue I’ve seen is 45 minutes. And that’s at peak time.
The game is not broken, it’s playable, I’ve logged on both nights after work and have over 10 hours of play time (not much compared to many, but still just an example of how it is indeed smooth and playable).
Again, it’s no one’s fault but your own you choose to sit in these horribly long queues.
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I think the main issue here is that they just straight up didn’t expect the game to be this popular. The amount of servers the game launched with was way too low. Before launch Herod had a 10k+ queue to login just during the name reservation period, so Blizzard was like “oh no we better fix that” and made like 1-2 new servers to deal with the name reservation overflow. The servers they made to deal with that now have bigger queues than Herod. They never even bothered to think about the increase of players at launch and add enough servers to deal with that. The amount of servers we started with at launch was just laughibly too low, it’s like they thought Classic launch was gonna be on par with a private server launch.
You have proven my point that you, among many here, are one of those people.
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