Note - This was originally posted as a reply, but was recommended to me to separate this into its own topic. I’ve added some edits and a new discussion point
I wanted to touch on a few points that I feel strongly about with regards to the current state of M+ Loot.
Valor Points
Larger quantities of valor points should be earned from completing higher level keystones. It would remove the need from having to farm low level keystones early on in the season. Uncapping valor earlier and introducing a larger weekly cap threshold would also be nice additions.
Valor Upgrades
The highest valor upgrade of a M+ Season 2 item is 246 once you earn Keystone Master, and the highest item level reward from the Great Vault is 252. The fact that items cannot be valor upgraded to 252 is, well confusing. Having to rely entirely on the weekly rng of the great vault for BiS gear is unacceptable at this point. It would be so easy to introduce another tier of achievements that lets you upgrade to 252, and it makes complete sense to lock it behind a score threshold obtained by doing 20+ keys or something similar. The upgrade paths to 252 exist and have been datamined. I have trouble understanding why this isn’t implemented.
On a side note, in season 1, Keystone Master would unlock the final upgrade account wide. Why was this changed in season 2? Having to earn KSM on multiple characters is not quick or simple. It deters us from playing alts!
M+ Loot Across Seasons
I’m sure there are some of you reading this thread that have run Mists of Tirna Scithe 10, 20, 50+ times for the Unbound Changeling so you can upgrade it. You get to do it again in Season 3! Are you excited to do that? Probably not. It would make complete sense for M+ Loot to get transformed between seasons. No reason to farm the item 3-4x in an expansion.
Let’s talk about Season 3 briefly. The “Mythic” item level for Season 3 should be something like 275, that is the highest to expect from the M+ Great Vault. In Season 3, the valor upgrades should start around 236 (1/12) and end at 269 (12/12). For those of us who currently have 246, or 252 items from Season 2, these would fall into the valor upgrade slots perfectly. Your 246 (12/12) item from Season 2, becomes a 246 (4/12) item in Season 3 and you just need valor and the appropriate M+ Achievement to upgrade it. If you don’t currently have a 236 item, things become tricky. One idea is for it to be converted into a (1/12) item, either automatically or by a large amount of valor.
Great Vault/Valor Cache RNG
While I know this topic is not restricted to just M+, I would love better ways to target items from the Great Vault. Doing 10 dungeons weekly requires a large time investment, and to not get anything of value from the Great Vault because of it is a massive disappointment. I would love for the Great Vault to introduce some sort of “reroll” system, or allow you to choose the dungeons you’d like to target loot for.
Another idea that I’ve desired is to add a way to add duplicate/bad luck protection to the Great Vault, potentially by ignoring an armor slot.
In 9.1.5 the M+ Item Cache was introduced, which lets you spend 500 valor for a COMPLETELY random M+ item. I honestly don’t understand why the M+ items aren’t just put on a vendor for a larger chunk of valor to purchase. Sure, make the cache cheaper. But don’t eliminate the player agency to target specific loot.