I’ve been taking advantage of the experience boost while also using war mode to level alts. I’m frequently ganked by bored 120’s while I’m leveling which is really just an annoyance. There are often many 120’s of my faction looking to find these horde that are ganking low levels. It is challenging because they can just fly away, wait a few minutes, drop out of heaven on top of a low level character and disappear.
I recommend: Some sort of Bounty System that specifically flags players that kill more than one player that is 10 levels or lower than they are. There could even be achievements tied to getting a high tally of low level kills and achievements or rewards for players that hunt and kill the lowbie murdering players with bounties on their head.
Thoughts?
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I think that’s a cool idea but unlike the regular bounty, the ganker should have no idea if he gets bountied and should receive no benefit from it. It could actually encourage the practice knowing you kept killing even with a bounty. That way the ganker doesn’t realize it until he’s suddenly jumped by 10 max levels.
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Yeah, I was thinking something like what you’re describing which will discourage undergeared 120’s from griefing lowbies.
I imagine this would result in pretty awesome world pvp for max level players. They could flag themselves if they wanted a fight with equal level players. It would also help low level players to avoid marked players.
Bounty and grounded. That is a fantastic idea. Maybe make it so they can’t hearth or portal out too, then we’ll have some actual battles going on.